Perfil de Soap_282
(Anaconda)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 1.766.175.615 cr |
Credits spent on ships | 415.586.881 cr |
Credits spent on outfitting | 1.173.407.542 cr |
Credits spent on repairs | 10.179.545 cr |
Credits spent on fuel | 158.887 cr |
Credits spent on munitions | 753.781 cr |
Insurance claims | 23 |
Total claim costs | 242.244.678 cr |
Combat |
|
Bounties claimed | 80 |
Profit from bounties | 15.048.193 cr |
Combat bonds | 40 |
Profit from combat bonds | 8.199.206 cr |
Assassinations | 21 |
Profit from assassinations | 12.955.008 cr |
Highest single reward | 608.590 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 14.900 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 45.300 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 159.665 cr |
Commodities smuggled | 7 |
Average profit | 39.916 cr |
Highest single transaction | 75.216 cr |
Trading |
|
Market network | 14 |
Trading profit | 2.318.407 cr |
Commodities traded | 4.301 |
Average profit | 38.007 cr |
Highest single transaction | 14.037.160 cr |
Mining |
|
Profits from mining | 14.163.816 cr |
Minerals refined | 190 |
Materials collected | 3.871 |
Exploration |
|
Systems visited | 3.203 |
Profits from exploration | 257.221.948 cr |
Level 2 detailed scans | 15.548 |
Level 3 detailed scans | 15.547 |
Highest payout | 4.976.983 cr |
Total hyperspace distance | 172.233 a.l. |
Total hyperspace jumps | 3.891 |
Max distance from start | 26.175,46 a.l. |
Max distance from Sol | 26.204,54 a.l. |
Max distance from Colonia | 24.636,54 a.l. |
Approximate time played | 3W 2D 21H 58M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 576 |
Total delivered | 576 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 317.770 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 185 |
Grade 1 upgrades generated | 92 |
Grade 2 upgrades generated | 25 |
Grade 3 upgrades generated | 30 |
Grade 4 upgrades generated | 23 |
Grade 5 upgrades generated | 15 |
Multi-Crew |
|
Total time in multi-crew | 13H 21M 18S |
Time in gunner role | 4M 57S |
Time in fighter con role | 14M 36S |