Perfil de Duramora
(Federal Corvette)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 7.226.326.993 cr |
Credits spent on ships | 1.819.933.767 cr |
Credits spent on outfitting | 2.767.554.097 cr |
Credits spent on repairs | 14.580.679 cr |
Credits spent on fuel | 1.572.645 cr |
Credits spent on munitions | 1.192.631 cr |
Insurance claims | 37 |
Total claim costs | 88.889.379 cr |
Combat |
|
Bounties claimed | 1.166 |
Profit from bounties | 72.023.256 cr |
Combat bonds | 2.001 |
Profit from combat bonds | 88.945.161 cr |
Assassinations | 5 |
Profit from assassinations | 4.436.784 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 156 |
Crime |
|
Fines issued | 319 |
Lifetime fines value | 4.064.180 cr |
Bounties received/earned | 7.609 |
Lifetime bounty value | 30.463.495 cr |
Highest bounty issued | 11.520 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1.181.725 cr |
Commodities smuggled | 1.316 |
Average profit | 65.651 cr |
Highest single transaction | 813.792 cr |
Trading |
|
Market network | 369 |
Trading profit | 3.614.767.560 cr |
Commodities traded | 362.581 |
Average profit | 1.560.780 cr |
Highest single transaction | 314.302.800 cr |
Mining |
|
Profits from mining | 4.509.630.299 cr |
Minerals refined | 13.111 |
Materials collected | 22.212 |
Exploration |
|
Systems visited | 6.051 |
Profits from exploration | 320.084.561 cr |
Level 2 detailed scans | 13.974 |
Level 3 detailed scans | 17.476 |
Highest payout | 8.891.311 cr |
Total hyperspace distance | 350.936 a.l. |
Total hyperspace jumps | 14.219 |
Max distance from start | 11.158,26 a.l. |
Max distance from Sol | 11.142,35 a.l. |
Max distance from Colonia | 25.250,97 a.l. |
Approximate time played | 17W 1M |
Passengers |
|
Total bulk passengers delivered | 14.275 |
Total VIPs delivered | 14 |
Total delivered | 14.289 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 191.554 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1.830 |
Grade 1 upgrades generated | 338 |
Grade 2 upgrades generated | 178 |
Grade 3 upgrades generated | 290 |
Grade 4 upgrades generated | 256 |
Grade 5 upgrades generated | 768 |
Crew |
|
Crew credits earned | 696.578.719 cr |
Crew hired | 6 |
Crew fired | 5 |