Perfil de Lt. Ben Kelsey
(Python)
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 3.420.448.330 cr |
Credits spent on ships | 621.427.170 cr |
Credits spent on outfitting | 1.680.477.257 cr |
Credits spent on repairs | 6.681.072 cr |
Credits spent on fuel | 308.869 cr |
Credits spent on munitions | 379.394 cr |
Insurance claims | 22 |
Total claim costs | 87.244.796 cr |
Combat |
|
Bounties claimed | 1.397 |
Profit from bounties | 71.845.745 cr |
Combat bonds | 406 |
Profit from combat bonds | 14.805.754 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 393.584 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 740.295 cr |
Bounties received/earned | 107 |
Lifetime bounty value | 78.890 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | -86.193 cr |
Commodities smuggled | 225 |
Average profit | -7.183 cr |
Highest single transaction | 65.058 cr |
Trading |
|
Market network | 90 |
Trading profit | 358.425.380 cr |
Commodities traded | 30.912 |
Average profit | 520.211 cr |
Highest single transaction | 137.942.879 cr |
Mining |
|
Profits from mining | 1.129.072.693 cr |
Minerals refined | 1.018 |
Materials collected | 7.378 |
Exploration |
|
Systems visited | 2.927 |
Profits from exploration | 163.600.930 cr |
Level 2 detailed scans | 5.825 |
Level 3 detailed scans | 17.298 |
Highest payout | 3.675.578 cr |
Total hyperspace distance | 108.807 a.l. |
Total hyperspace jumps | 4.455 |
Max distance from start | 6.030,00 a.l. |
Max distance from Sol | 6.006,66 a.l. |
Max distance from Colonia | 24.918,58 a.l. |
Approximate time played | 3W 2D 15H 58M |
Passengers |
|
Total bulk passengers delivered | 170 |
Total VIPs delivered | 605 |
Total delivered | 775 |
Total ejected | 14 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 619 |
Grade 1 upgrades generated | 193 |
Grade 2 upgrades generated | 100 |
Grade 3 upgrades generated | 180 |
Grade 4 upgrades generated | 111 |
Grade 5 upgrades generated | 35 |
Crew |
|
Crew credits earned | 15.758.027 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 6H 34M 1S |