CMDR Lt. Ben Kelsey profile
(Python)
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 3 420 448 330 cr |
Credits spent on ships | 621 427 170 cr |
Credits spent on outfitting | 1 680 477 257 cr |
Credits spent on repairs | 6 681 072 cr |
Credits spent on fuel | 308 869 cr |
Credits spent on munitions | 379 394 cr |
Insurance claims | 22 |
Total claim costs | 87 244 796 cr |
Combat |
|
Bounties claimed | 1 397 |
Profit from bounties | 71 845 745 cr |
Combat bonds | 406 |
Profit from combat bonds | 14 805 754 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 393 584 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 740 295 cr |
Bounties received/earned | 107 |
Lifetime bounty value | 78 890 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | −86 193 cr |
Commodities smuggled | 225 |
Average profit | −7 183 cr |
Highest single transaction | 65 058 cr |
Trading |
|
Market network | 90 |
Trading profit | 358 425 380 cr |
Commodities traded | 30 912 |
Average profit | 520 211 cr |
Highest single transaction | 137 942 879 cr |
Mining |
|
Profits from mining | 1 129 072 693 cr |
Minerals refined | 1 018 |
Materials collected | 7 378 |
Exploration |
|
Systems visited | 2 927 |
Profits from exploration | 163 600 930 cr |
Level 2 detailed scans | 5 825 |
Level 3 detailed scans | 17 298 |
Highest payout | 3 675 578 cr |
Total hyperspace distance | 108 807 ly |
Total hyperspace jumps | 4 455 |
Max distance from start | 6 030,00 ly |
Max distance from Sol | 6 006,66 ly |
Max distance from Colonia | 24 918,58 ly |
Approximate time played | 3W 2D 15H 58M |
Passengers |
|
Total bulk passengers delivered | 170 |
Total VIPs delivered | 605 |
Total delivered | 775 |
Total ejected | 14 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 619 |
Grade 1 upgrades generated | 193 |
Grade 2 upgrades generated | 100 |
Grade 3 upgrades generated | 180 |
Grade 4 upgrades generated | 111 |
Grade 5 upgrades generated | 35 |
Crew |
|
Crew credits earned | 15 758 027 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 6H 34M 1S |