Perfil de Lawson Thompson
(Python)
Federation: Ensign
Empire: Master
Balance |
|
---|---|
Current assets | 3.513.829.275 cr |
Credits spent on ships | 439.388.466 cr |
Credits spent on outfitting | 1.712.699.891 cr |
Credits spent on repairs | 5.723.611 cr |
Credits spent on fuel | 517.219 cr |
Credits spent on munitions | 697.540 cr |
Insurance claims | 26 |
Total claim costs | 36.627.449 cr |
Combat |
|
Bounties claimed | 3.071 |
Profit from bounties | 109.401.629 cr |
Combat bonds | 699 |
Profit from combat bonds | 20.915.234 cr |
Assassinations | 127 |
Profit from assassinations | 6.461.977 cr |
Highest single reward | 794.295 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 10.775 cr |
Bounties received/earned | 58 |
Lifetime bounty value | 55.650 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 262.606 cr |
Commodities smuggled | 316 |
Average profit | 52.521 cr |
Highest single transaction | 244.800 cr |
Trading |
|
Market network | 148 |
Trading profit | 2.109.768.757 cr |
Commodities traded | 49.183 |
Average profit | 4.838.919 cr |
Highest single transaction | 211.454.208 cr |
Mining |
|
Profits from mining | 1.983.858.155 cr |
Minerals refined | 1.708 |
Materials collected | 10.537 |
Exploration |
|
Systems visited | 8.854 |
Profits from exploration | 851.749.670 cr |
Level 2 detailed scans | 35.784 |
Level 3 detailed scans | 41.356 |
Highest payout | 8.730.971 cr |
Total hyperspace distance | 472.251 a.l. |
Total hyperspace jumps | 11.940 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 10W 12H 33M |
Passengers |
|
Total bulk passengers delivered | 108 |
Total VIPs delivered | 103 |
Total delivered | 211 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 569.880 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 596 |
Grade 1 upgrades generated | 150 |
Grade 2 upgrades generated | 95 |
Grade 3 upgrades generated | 120 |
Grade 4 upgrades generated | 119 |
Grade 5 upgrades generated | 112 |
Multi-Crew |
|
Total time in multi-crew | 9H 29M 21S |
Time in gunner role | 14M 8S |