Perfil de Lance Phebus
(Dolphin)
Federation: Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 1.107.131.081 cr |
Credits spent on ships | 552.184.746 cr |
Credits spent on outfitting | 627.181.736 cr |
Credits spent on repairs | 7.605.962 cr |
Credits spent on fuel | 418.236 cr |
Credits spent on munitions | 1.029.869 cr |
Insurance claims | 13 |
Total claim costs | 37.723.042 cr |
Combat |
|
Bounties claimed | 5.951 |
Profit from bounties | 251.927.004 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 173 |
Profit from assassinations | 18.051.916 cr |
Highest single reward | 1.000 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 94 |
Lifetime fines value | 3.330.427 cr |
Bounties received/earned | 90 |
Lifetime bounty value | 152.470 cr |
Highest bounty issued | 24.340 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 802.287 cr |
Commodities smuggled | 308 |
Average profit | 36.468 cr |
Highest single transaction | 493.479 cr |
Trading |
|
Market network | 66 |
Trading profit | 82.847.222 cr |
Commodities traded | 81.701 |
Average profit | 145.601 cr |
Highest single transaction | 757.888 cr |
Mining |
|
Profits from mining | 5.124.146 cr |
Minerals refined | 576 |
Materials collected | 2.614 |
Exploration |
|
Systems visited | 4.614 |
Profits from exploration | 133.066.442 cr |
Level 2 detailed scans | 2.058 |
Level 3 detailed scans | 7.521 |
Highest payout | 5.262.657 cr |
Total hyperspace distance | 112.966 a.l. |
Total hyperspace jumps | 7.463 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 22.269,71 a.l. |
Approximate time played | 7W 2D 3H 27M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 12 |
Total delivered | 12 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 7.014 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 73 |
Grade 1 upgrades generated | 38 |
Grade 2 upgrades generated | 12 |
Grade 3 upgrades generated | 23 |