Perfil de SeeD_MIB_[FF]
(Imperial Courier)
Federation: Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 9.427.802.438 cr |
Credits spent on ships | 1.526.835.615 cr |
Credits spent on outfitting | 1.574.505.422 cr |
Credits spent on repairs | 6.576.810 cr |
Credits spent on fuel | 537.342 cr |
Credits spent on munitions | 1.636.235 cr |
Insurance claims | 27 |
Total claim costs | 88.489.117 cr |
Combat |
|
Bounties claimed | 1.982 |
Profit from bounties | 98.932.779 cr |
Combat bonds | 470 |
Profit from combat bonds | 135.791.968 cr |
Assassinations | 12 |
Profit from assassinations | 1.099.199 cr |
Highest single reward | 1.869.508 cr |
Skimmers killed | 93 |
Crime |
|
Fines issued | 159 |
Lifetime fines value | 562.693 cr |
Bounties received/earned | 101 |
Lifetime bounty value | 86.400 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 237.636 cr |
Commodities smuggled | 123 |
Average profit | 18.280 cr |
Highest single transaction | 116.750 cr |
Trading |
|
Market network | 110 |
Trading profit | 19.666.823.487 cr |
Commodities traded | 77.588 |
Average profit | 2.128.905 cr |
Highest single transaction | 1.249.863.120 cr |
Mining |
|
Profits from mining | 19.750.866.824 cr |
Minerals refined | 24.790 |
Materials collected | 26.071 |
Exploration |
|
Systems visited | 10.670 |
Profits from exploration | 1.918.203.052 cr |
Level 2 detailed scans | 20.050 |
Level 3 detailed scans | 142.008 |
Highest payout | 33.141.776 cr |
Total hyperspace distance | 500.956 a.l. |
Total hyperspace jumps | 14.189 |
Max distance from start | 30.916,62 a.l. |
Max distance from Sol | 30.912,17 a.l. |
Max distance from Colonia | 38.678,53 a.l. |
Approximate time played | 13W 4D 7H 38M |
Passengers |
|
Total bulk passengers delivered | 3.495 |
Total VIPs delivered | 223 |
Total delivered | 3.718 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 122.354 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.925 |
Grade 1 upgrades generated | 895 |
Grade 2 upgrades generated | 210 |
Grade 3 upgrades generated | 284 |
Grade 4 upgrades generated | 205 |
Grade 5 upgrades generated | 331 |
Crew |
|
Crew credits earned | 4.535.744.895 cr |
Crew hired | 4 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 12M 33S |