CMDR SeeD_MIB_[FF] profile
(Imperial Courier)
Federation: Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 9 912 641 269 cr |
Credits spent on ships | 1 526 835 615 cr |
Credits spent on outfitting | 1 574 505 422 cr |
Credits spent on repairs | 6 568 753 cr |
Credits spent on fuel | 536 947 cr |
Credits spent on munitions | 1 636 235 cr |
Insurance claims | 27 |
Total claim costs | 88 489 117 cr |
Combat |
|
Bounties claimed | 1 982 |
Profit from bounties | 98 932 779 cr |
Combat bonds | 470 |
Profit from combat bonds | 135 791 968 cr |
Assassinations | 12 |
Profit from assassinations | 1 099 199 cr |
Highest single reward | 1 869 508 cr |
Skimmers killed | 93 |
Crime |
|
Fines issued | 159 |
Lifetime fines value | 562 693 cr |
Bounties received/earned | 101 |
Lifetime bounty value | 86 400 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 237 636 cr |
Commodities smuggled | 123 |
Average profit | 18 280 cr |
Highest single transaction | 116 750 cr |
Trading |
|
Market network | 110 |
Trading profit | 19 666 823 487 cr |
Commodities traded | 77 588 |
Average profit | 2 128 905 cr |
Highest single transaction | 1 249 863 120 cr |
Mining |
|
Profits from mining | 19 750 866 824 cr |
Minerals refined | 24 790 |
Materials collected | 26 071 |
Exploration |
|
Systems visited | 10 456 |
Profits from exploration | 1 845 705 026 cr |
Level 2 detailed scans | 18 039 |
Level 3 detailed scans | 139 997 |
Highest payout | 33 141 776 cr |
Total hyperspace distance | 491 892 ly |
Total hyperspace jumps | 13 973 |
Max distance from start | 30 916,62 ly |
Max distance from Sol | 30 912,17 ly |
Max distance from Colonia | 38 678,53 ly |
Approximate time played | 13W 1D 31M |
Passengers |
|
Total bulk passengers delivered | 3 495 |
Total VIPs delivered | 223 |
Total delivered | 3 718 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 122 354 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 925 |
Grade 1 upgrades generated | 895 |
Grade 2 upgrades generated | 210 |
Grade 3 upgrades generated | 284 |
Grade 4 upgrades generated | 205 |
Grade 5 upgrades generated | 331 |
Crew |
|
Crew credits earned | 3 956 699 275 cr |
Crew hired | 4 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 12M 33S |