Perfil de Roumpini
(Krait Phantom)
Federation: Post Commander
Empire: Prince
Balance |
|
---|---|
Current assets | 7.147.728.976 cr |
Credits spent on ships | 670.129.373 cr |
Credits spent on outfitting | 1.671.900.919 cr |
Credits spent on repairs | 22.097.765 cr |
Credits spent on fuel | 1.485.547 cr |
Credits spent on munitions | 1.056.642 cr |
Insurance claims | 44 |
Total claim costs | 174.011.260 cr |
Combat |
|
Bounties claimed | 1.028 |
Profit from bounties | 34.822.185 cr |
Combat bonds | 725 |
Profit from combat bonds | 16.977.011 cr |
Assassinations | 27 |
Profit from assassinations | 750.264 cr |
Highest single reward | 291.917 cr |
Skimmers killed | 63 |
Crime |
|
Fines issued | 302 |
Lifetime fines value | 2.446.783 cr |
Bounties received/earned | 225 |
Lifetime bounty value | 421.530 cr |
Highest bounty issued | 12.000 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 6.052.006 cr |
Commodities smuggled | 11.742 |
Average profit | 38.304 cr |
Highest single transaction | 882.000 cr |
Trading |
|
Market network | 217 |
Trading profit | 5.009.461.061 cr |
Commodities traded | 354.112 |
Average profit | 2.817.470 cr |
Highest single transaction | 209.102.418 cr |
Mining |
|
Profits from mining | 4.674.557.533 cr |
Minerals refined | 4.951 |
Materials collected | 8.335 |
Exploration |
|
Systems visited | 4.102 |
Profits from exploration | 353.831.580 cr |
Level 2 detailed scans | 13.087 |
Level 3 detailed scans | 10.940 |
Highest payout | 5.414.042 cr |
Total hyperspace distance | 204.368 a.l. |
Total hyperspace jumps | 14.024 |
Max distance from start | 12.083,88 a.l. |
Max distance from Sol | 12.083,40 a.l. |
Max distance from Colonia | 27.265,12 a.l. |
Approximate time played | 19W 17H 50M |
Passengers |
|
Total bulk passengers delivered | 30.992 |
Total VIPs delivered | 3.054 |
Total delivered | 34.046 |
Total ejected | 97 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 323.508 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 253 |
Grade 1 upgrades generated | 72 |
Grade 2 upgrades generated | 52 |
Grade 3 upgrades generated | 73 |
Grade 4 upgrades generated | 37 |
Grade 5 upgrades generated | 19 |
Crew |
|
Crew credits earned | 474.784.546 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 47M 38S |
Time in gunner role | 7H 8M 51S |
Time in fighter con role | 1H 43M |
Total credits accrued | 2.522.567 cr |