CMDR Roumpini profile
(Krait Phantom)
Federation: Post Commander
Empire: Prince
Balance |
|
---|---|
Current assets | 7 147 728 976 cr |
Credits spent on ships | 670 129 373 cr |
Credits spent on outfitting | 1 671 900 919 cr |
Credits spent on repairs | 22 097 765 cr |
Credits spent on fuel | 1 485 547 cr |
Credits spent on munitions | 1 056 642 cr |
Insurance claims | 44 |
Total claim costs | 174 011 260 cr |
Combat |
|
Bounties claimed | 1 028 |
Profit from bounties | 34 822 185 cr |
Combat bonds | 725 |
Profit from combat bonds | 16 977 011 cr |
Assassinations | 27 |
Profit from assassinations | 750 264 cr |
Highest single reward | 291 917 cr |
Skimmers killed | 63 |
Crime |
|
Fines issued | 302 |
Lifetime fines value | 2 446 783 cr |
Bounties received/earned | 225 |
Lifetime bounty value | 421 530 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 6 052 006 cr |
Commodities smuggled | 11 742 |
Average profit | 38 304 cr |
Highest single transaction | 882 000 cr |
Trading |
|
Market network | 217 |
Trading profit | 5 009 461 061 cr |
Commodities traded | 354 112 |
Average profit | 2 817 470 cr |
Highest single transaction | 209 102 418 cr |
Mining |
|
Profits from mining | 4 674 557 533 cr |
Minerals refined | 4 951 |
Materials collected | 8 335 |
Exploration |
|
Systems visited | 4 102 |
Profits from exploration | 353 831 580 cr |
Level 2 detailed scans | 13 087 |
Level 3 detailed scans | 10 940 |
Highest payout | 5 414 042 cr |
Total hyperspace distance | 204 368 ly |
Total hyperspace jumps | 14 024 |
Max distance from start | 12 083,88 ly |
Max distance from Sol | 12 083,40 ly |
Max distance from Colonia | 27 265,12 ly |
Approximate time played | 19W 17H 50M |
Passengers |
|
Total bulk passengers delivered | 30 992 |
Total VIPs delivered | 3 054 |
Total delivered | 34 046 |
Total ejected | 97 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 323 508 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 253 |
Grade 1 upgrades generated | 72 |
Grade 2 upgrades generated | 52 |
Grade 3 upgrades generated | 73 |
Grade 4 upgrades generated | 37 |
Grade 5 upgrades generated | 19 |
Crew |
|
Crew credits earned | 474 784 546 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 47M 38S |
Time in gunner role | 7H 8M 51S |
Time in fighter con role | 1H 43M |
Total credits accrued | 2 522 567 cr |