Perfil de Giantk
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5.280.596.047 cr |
Credits spent on ships | 2.100.701.692 cr |
Credits spent on outfitting | 4.149.762.849 cr |
Credits spent on repairs | 21.641.697 cr |
Credits spent on fuel | 773.609 cr |
Credits spent on munitions | 724.399 cr |
Insurance claims | 26 |
Total claim costs | 44.533.403 cr |
Combat |
|
Bounties claimed | 1.481 |
Profit from bounties | 87.623.119 cr |
Combat bonds | 178 |
Profit from combat bonds | 6.610.436 cr |
Assassinations | 2 |
Profit from assassinations | 3.074.427 cr |
Highest single reward | 534.465 cr |
Skimmers killed | 160 |
Crime |
|
Fines issued | 266 |
Lifetime fines value | 10.301.865 cr |
Bounties received/earned | 67 |
Lifetime bounty value | 95.950 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 81.364 cr |
Commodities smuggled | 21 |
Average profit | 7.397 cr |
Highest single transaction | 71.021 cr |
Trading |
|
Market network | 209 |
Trading profit | 6.128.951.573 cr |
Commodities traded | 94.154 |
Average profit | 4.380.952 cr |
Highest single transaction | 539.642.880 cr |
Mining |
|
Profits from mining | 5.773.209.698 cr |
Minerals refined | 13.018 |
Materials collected | 16.944 |
Exploration |
|
Systems visited | 13.409 |
Profits from exploration | 794.525.447 cr |
Level 2 detailed scans | 32.499 |
Level 3 detailed scans | 50.373 |
Highest payout | 12.402.963 cr |
Total hyperspace distance | 642.361 a.l. |
Total hyperspace jumps | 18.184 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 25.714,47 a.l. |
Approximate time played | 11W 2D 20H 44M |
Passengers |
|
Total bulk passengers delivered | 6.184 |
Total VIPs delivered | 5.982 |
Total delivered | 12.166 |
Total ejected | 52 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 217.761 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1.312 |
Grade 1 upgrades generated | 318 |
Grade 2 upgrades generated | 205 |
Grade 3 upgrades generated | 246 |
Grade 4 upgrades generated | 230 |
Grade 5 upgrades generated | 313 |
Crew |
|
Crew credits earned | 35.727.560 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 49M 56S |
Time in gunner role | 59M 5S |