Perfil de Lex Kravetski
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(Imperial Clipper)
![](/img/ships/128049315/empiretrader_default_defaultpaintjob.jpg)
Federation: Midshipman
Empire: Marquis
Balance |
|
---|---|
Current assets | 1.374.997.500 cr |
Credits spent on ships | 193.166.305 cr |
Credits spent on outfitting | 628.431.816 cr |
Credits spent on repairs | 7.533.137 cr |
Credits spent on fuel | 185.147 cr |
Credits spent on munitions | 2.308.071 cr |
Insurance claims | 53 |
Total claim costs | 79.130.443 cr |
Combat |
|
Bounties claimed | 1.615 |
Profit from bounties | 258.854.885 cr |
Combat bonds | 1.134 |
Profit from combat bonds | 67.792.971 cr |
Assassinations | 101 |
Profit from assassinations | 64.648.919 cr |
Highest single reward | 1.905.499 cr |
Skimmers killed | 185 |
Crime |
|
Fines issued | 167 |
Lifetime fines value | 225.816 cr |
Bounties received/earned | 278 |
Lifetime bounty value | 481.610 cr |
Highest bounty issued | 121.900 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 714.449 cr |
Commodities smuggled | 175 |
Average profit | 47.630 cr |
Highest single transaction | 217.830 cr |
Trading |
|
Market network | 133 |
Trading profit | 534.790.425 cr |
Commodities traded | 9.927 |
Average profit | 1.336.976 cr |
Highest single transaction | 89.614.590 cr |
Mining |
|
Profits from mining | 482.199.906 cr |
Minerals refined | 1.037 |
Materials collected | 23.410 |
Exploration |
|
Systems visited | 1.360 |
Profits from exploration | 187.880.222 cr |
Level 2 detailed scans | 9.867 |
Level 3 detailed scans | 9.688 |
Highest payout | 9.499.471 cr |
Total hyperspace distance | 31.833 a.l. |
Total hyperspace jumps | 2.427 |
Max distance from start | 453,58 a.l. |
Approximate time played | 4W 23H 58M |
Passengers |
|
Total bulk passengers delivered | 6 |
Total VIPs delivered | 21 |
Total delivered | 27 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 58 |
Total profit | 2.412.693 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.011 |
Grade 1 upgrades generated | 172 |
Grade 2 upgrades generated | 214 |
Grade 3 upgrades generated | 268 |
Grade 4 upgrades generated | 250 |
Grade 5 upgrades generated | 107 |
Crew |
|
Crew credits earned | 58.922.936 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 2M 31S |
Time in gunner role | 1H 6M 31S |
Time in fighter con role | 58M 53S |
Total credits accrued | 2.946.587 cr |