Perfil de Elios20
(Krait MkII)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9.313.948.368 cr |
Credits spent on ships | 7.104.394.772 cr |
Credits spent on outfitting | 6.997.919.360 cr |
Credits spent on repairs | 52.106.783 cr |
Credits spent on fuel | 648.664 cr |
Credits spent on munitions | 5.114.229 cr |
Insurance claims | 116 |
Total claim costs | 447.630.485 cr |
Combat |
|
Bounties claimed | 2.203 |
Profit from bounties | 91.861.379 cr |
Combat bonds | 2.958 |
Profit from combat bonds | 784.856.807 cr |
Assassinations | 48 |
Profit from assassinations | 5.681.977 cr |
Highest single reward | 489.442 cr |
Skimmers killed | 79 |
Crime |
|
Fines issued | 981 |
Lifetime fines value | 446.082.123 cr |
Bounties received/earned | 410 |
Lifetime bounty value | 972.275 cr |
Highest bounty issued | 11.755 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 306.768.010 cr |
Commodities smuggled | 38.571 |
Average profit | 1.179.877 cr |
Highest single transaction | 2.430.428 cr |
Trading |
|
Market network | 80 |
Trading profit | 15.550.383.624 cr |
Commodities traded | 42.347 |
Average profit | 47.122.375 cr |
Highest single transaction | 877.112.640 cr |
Mining |
|
Profits from mining | 15.404.330.350 cr |
Minerals refined | 11.790 |
Materials collected | 19.629 |
Exploration |
|
Systems visited | 13.314 |
Profits from exploration | 461.605.052 cr |
Level 2 detailed scans | 5.151 |
Level 3 detailed scans | 7.996 |
Highest payout | 5.415.622 cr |
Total hyperspace distance | 629.965 a.l. |
Total hyperspace jumps | 16.301 |
Max distance from start | 60.017,32 a.l. |
Max distance from Sol | 60.076,58 a.l. |
Max distance from Colonia | 40.412,07 a.l. |
Approximate time played | 7W 5D 21H |
Passengers |
|
Total bulk passengers delivered | 970 |
Total VIPs delivered | 1.712 |
Total delivered | 2.682 |
Total ejected | 56 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 447.544 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1.788 |
Grade 1 upgrades generated | 342 |
Grade 2 upgrades generated | 303 |
Grade 3 upgrades generated | 384 |
Grade 4 upgrades generated | 371 |
Grade 5 upgrades generated | 388 |
Crew |
|
Crew credits earned | 70.273.501 cr |
Crew hired | 182 |
Crew fired | 180 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 9S |