Perfil de GO Halcyon
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16.487.730.377 cr |
Credits spent on ships | 4.767.755.442 cr |
Credits spent on outfitting | 10.691.362.373 cr |
Credits spent on repairs | 19.801.166 cr |
Credits spent on fuel | 649.415 cr |
Credits spent on munitions | 3.657.148 cr |
Insurance claims | 120 |
Total claim costs | 771.139.663 cr |
Combat |
|
Bounties claimed | 7.278 |
Profit from bounties | 969.771.775 cr |
Combat bonds | 732 |
Profit from combat bonds | 130.779.897 cr |
Assassinations | 77 |
Profit from assassinations | 19.836.763 cr |
Highest single reward | 1.781.410 cr |
Skimmers killed | 774 |
Crime |
|
Fines issued | 220 |
Lifetime fines value | 1.864.044 cr |
Bounties received/earned | 930 |
Lifetime bounty value | 5.154.265 cr |
Highest bounty issued | 502.900 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 2.512.075 cr |
Commodities smuggled | 609 |
Average profit | 132.214 cr |
Highest single transaction | 610.320 cr |
Trading |
|
Market network | 182 |
Trading profit | 27.391.313.476 cr |
Commodities traded | 196.735 |
Average profit | 34.111.225 cr |
Highest single transaction | 1.591.964.576 cr |
Mining |
|
Profits from mining | 26.244.441.008 cr |
Minerals refined | 25.832 |
Materials collected | 23.163 |
Exploration |
|
Systems visited | 4.999 |
Profits from exploration | 484.275.927 cr |
Level 2 detailed scans | 11.109 |
Level 3 detailed scans | 11.098 |
Highest payout | 13.464.242 cr |
Total hyperspace distance | 245.208 a.l. |
Total hyperspace jumps | 7.262 |
Max distance from start | 28.830,89 a.l. |
Max distance from Sol | 28.830,57 a.l. |
Max distance from Colonia | 32.597,47 a.l. |
Approximate time played | 16W 6D 11H 6M |
Passengers |
|
Total bulk passengers delivered | 6.343 |
Total VIPs delivered | 6.850 |
Total delivered | 13.193 |
Total ejected | 43 |
Search and Rescue |
|
Total items rescued | 76 |
Total profit | 1.960.849 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5.461 |
Grade 1 upgrades generated | 461 |
Grade 2 upgrades generated | 606 |
Grade 3 upgrades generated | 794 |
Grade 4 upgrades generated | 1.099 |
Grade 5 upgrades generated | 2.501 |
Crew |
|
Crew credits earned | 612.565.977 cr |
Crew hired | 40 |
Crew fired | 37 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 3H 26M 15S |
Time in gunner role | 2M 52S |