Perfil de C1EM
(Krait Mk II)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9.848.999.952 cr |
Credits spent on ships | 2.259.568.131 cr |
Credits spent on outfitting | 6.918.255.703 cr |
Credits spent on repairs | 128.369.827 cr |
Credits spent on fuel | 582.435 cr |
Credits spent on munitions | 10.740.374 cr |
Insurance claims | 238 |
Total claim costs | 1.162.096.956 cr |
Combat |
|
Bounties claimed | 2.988 |
Profit from bounties | 464.423.018 cr |
Combat bonds | 4.612 |
Profit from combat bonds | 18.031.839.437 cr |
Assassinations | 84 |
Profit from assassinations | 37.562.118 cr |
Highest single reward | 1.498.897 cr |
Skimmers killed | 734 |
Crime |
|
Fines issued | 353 |
Lifetime fines value | 381.517 cr |
Bounties received/earned | 402 |
Lifetime bounty value | 452.715 cr |
Highest bounty issued | 19.570 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 163.972.327 cr |
Commodities smuggled | 835 |
Average profit | 4.204.419 cr |
Highest single transaction | 82.286.133 cr |
Trading |
|
Market network | 114 |
Trading profit | 4.676.497.339 cr |
Commodities traded | 209.167 |
Average profit | 5.934.641 cr |
Highest single transaction | 369.445.120 cr |
Mining |
|
Profits from mining | 1.511.197.191 cr |
Minerals refined | 5.839 |
Materials collected | 25.102 |
Exploration |
|
Systems visited | 7.645 |
Profits from exploration | 508.608.249 cr |
Level 2 detailed scans | 11.615 |
Level 3 detailed scans | 12.448 |
Highest payout | 4.159.547 cr |
Total hyperspace distance | 393.312 a.l. |
Total hyperspace jumps | 11.422 |
Max distance from start | 21.930,99 a.l. |
Max distance from Sol | 22.000,47 a.l. |
Max distance from Colonia | 26.066,47 a.l. |
Approximate time played | 13W 1D 21H 12M |
Passengers |
|
Total bulk passengers delivered | 4.794 |
Total VIPs delivered | 973 |
Total delivered | 5.767 |
Total ejected | 283 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 160.773 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2.078 |
Grade 1 upgrades generated | 361 |
Grade 2 upgrades generated | 285 |
Grade 3 upgrades generated | 442 |
Grade 4 upgrades generated | 451 |
Grade 5 upgrades generated | 539 |
Crew |
|
Crew credits earned | 394.442.522 cr |
Crew hired | 9 |
Crew fired | 6 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 13H 28M 31S |
Time in gunner role | 9M 4S |
Time in fighter con role | 21M 40S |
Total credits accrued | 6.001.239 cr |