Perfil de vaexorn
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.594.429.543 cr |
Credits spent on ships | 1.144.892.196 cr |
Credits spent on outfitting | 3.004.435.820 cr |
Credits spent on repairs | 17.540.740 cr |
Credits spent on fuel | 278.768 cr |
Credits spent on munitions | 2.205.531 cr |
Insurance claims | 95 |
Total claim costs | 153.689.726 cr |
Combat |
|
Bounties claimed | 2.432 |
Profit from bounties | 114.765.893 cr |
Combat bonds | 470 |
Profit from combat bonds | 19.462.348 cr |
Assassinations | 26 |
Profit from assassinations | 13.435.754 cr |
Highest single reward | 240.000 cr |
Skimmers killed | 163 |
Crime |
|
Fines issued | 184 |
Lifetime fines value | 167.331 cr |
Bounties received/earned | 183 |
Lifetime bounty value | 117.295 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 84.992 cr |
Commodities smuggled | 17 |
Average profit | 8.499 cr |
Highest single transaction | 34.743 cr |
Trading |
|
Market network | 73 |
Trading profit | 817.157.533 cr |
Commodities traded | 16.397 |
Average profit | 1.541.807 cr |
Highest single transaction | 306.944.785 cr |
Mining |
|
Profits from mining | 797.039.155 cr |
Minerals refined | 2.073 |
Materials collected | 7.632 |
Exploration |
|
Systems visited | 3.321 |
Profits from exploration | 102.327.480 cr |
Level 2 detailed scans | 2.324 |
Level 3 detailed scans | 5.810 |
Highest payout | 5.867.744 cr |
Total hyperspace distance | 135.256 a.l. |
Total hyperspace jumps | 5.341 |
Max distance from start | 9.670,16 a.l. |
Max distance from Sol | 9.602,62 a.l. |
Max distance from Colonia | 31.564,44 a.l. |
Approximate time played | 4W 3D 13H 23M |
Passengers |
|
Total bulk passengers delivered | 1.399 |
Total VIPs delivered | 242 |
Total delivered | 1.641 |
Total ejected | 46 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 300 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 571 |
Grade 1 upgrades generated | 161 |
Grade 2 upgrades generated | 77 |
Grade 3 upgrades generated | 118 |
Grade 4 upgrades generated | 103 |
Grade 5 upgrades generated | 112 |
Crew |
|
Crew credits earned | 136.203.922 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 10H 38M 16S |
Time in gunner role | 11M 27S |
Time in fighter con role | 39M 42S |
Total credits accrued | 10.462.773 cr |