Perfil de Ennoa
(Federal Gunship)
Federation: Ensign
Empire: Prince
Balance |
|
---|---|
Current assets | 3.370.656.632 cr |
Credits spent on ships | 1.287.460.397 cr |
Credits spent on outfitting | 2.756.083.848 cr |
Credits spent on repairs | 9.374.601 cr |
Credits spent on fuel | 794.985 cr |
Credits spent on munitions | 1.189.344 cr |
Insurance claims | 40 |
Total claim costs | 111.268.624 cr |
Combat |
|
Bounties claimed | 1.205 |
Profit from bounties | 44.194.286 cr |
Combat bonds | 92 |
Profit from combat bonds | 2.599.320 cr |
Assassinations | 52 |
Profit from assassinations | 2.736.229 cr |
Highest single reward | 303.812 cr |
Skimmers killed | 129 |
Crime |
|
Fines issued | 215 |
Lifetime fines value | 1.512.139 cr |
Bounties received/earned | 518 |
Lifetime bounty value | 1.198.930 cr |
Highest bounty issued | 11.990 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 795.018 cr |
Commodities smuggled | 480 |
Average profit | 46.766 cr |
Highest single transaction | 547.740 cr |
Trading |
|
Market network | 290 |
Trading profit | 2.524.588.492 cr |
Commodities traded | 78.055 |
Average profit | 2.320.394 cr |
Highest single transaction | 975.828.960 cr |
Mining |
|
Profits from mining | 2.433.874.464 cr |
Minerals refined | 4.441 |
Materials collected | 11.430 |
Exploration |
|
Systems visited | 5.791 |
Profits from exploration | 117.184.562 cr |
Level 2 detailed scans | 7.831 |
Level 3 detailed scans | 19.706 |
Highest payout | 7.122.353 cr |
Total hyperspace distance | 259.981 a.l. |
Total hyperspace jumps | 9.372 |
Max distance from start | 22.035,59 a.l. |
Max distance from Sol | 22.105,13 a.l. |
Max distance from Colonia | 26.066,47 a.l. |
Approximate time played | 7W 3D 20H 31M |
Passengers |
|
Total bulk passengers delivered | 1.022 |
Total VIPs delivered | 152 |
Total delivered | 1.174 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 129.171 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.625 |
Grade 1 upgrades generated | 735 |
Grade 2 upgrades generated | 206 |
Grade 3 upgrades generated | 270 |
Grade 4 upgrades generated | 198 |
Grade 5 upgrades generated | 216 |
Crew |
|
Crew credits earned | 7.883.204 cr |
Crew hired | 10 |
Crew fired | 4 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 20M 20S |
Time in gunner role | 26M 49S |
Total credits accrued | 11.752 cr |