CMDR Ennoa profile
(Federal Gunship)
Federation: Ensign
Empire: Prince
Balance |
|
---|---|
Current assets | 3 370 656 632 cr |
Credits spent on ships | 1 287 460 397 cr |
Credits spent on outfitting | 2 756 083 848 cr |
Credits spent on repairs | 9 374 601 cr |
Credits spent on fuel | 794 985 cr |
Credits spent on munitions | 1 189 344 cr |
Insurance claims | 40 |
Total claim costs | 111 268 624 cr |
Combat |
|
Bounties claimed | 1 205 |
Profit from bounties | 44 194 286 cr |
Combat bonds | 92 |
Profit from combat bonds | 2 599 320 cr |
Assassinations | 52 |
Profit from assassinations | 2 736 229 cr |
Highest single reward | 303 812 cr |
Skimmers killed | 129 |
Crime |
|
Fines issued | 215 |
Lifetime fines value | 1 512 139 cr |
Bounties received/earned | 518 |
Lifetime bounty value | 1 198 930 cr |
Highest bounty issued | 11 990 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 795 018 cr |
Commodities smuggled | 480 |
Average profit | 46 766 cr |
Highest single transaction | 547 740 cr |
Trading |
|
Market network | 290 |
Trading profit | 2 524 588 492 cr |
Commodities traded | 78 055 |
Average profit | 2 320 394 cr |
Highest single transaction | 975 828 960 cr |
Mining |
|
Profits from mining | 2 433 874 464 cr |
Minerals refined | 4 441 |
Materials collected | 11 430 |
Exploration |
|
Systems visited | 5 791 |
Profits from exploration | 117 184 562 cr |
Level 2 detailed scans | 7 831 |
Level 3 detailed scans | 19 706 |
Highest payout | 7 122 353 cr |
Total hyperspace distance | 259 981 ly |
Total hyperspace jumps | 9 372 |
Max distance from start | 22 035,59 ly |
Max distance from Sol | 22 105,13 ly |
Max distance from Colonia | 26 066,47 ly |
Approximate time played | 7W 3D 20H 31M |
Passengers |
|
Total bulk passengers delivered | 1 022 |
Total VIPs delivered | 152 |
Total delivered | 1 174 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 129 171 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 625 |
Grade 1 upgrades generated | 735 |
Grade 2 upgrades generated | 206 |
Grade 3 upgrades generated | 270 |
Grade 4 upgrades generated | 198 |
Grade 5 upgrades generated | 216 |
Crew |
|
Crew credits earned | 7 883 204 cr |
Crew hired | 10 |
Crew fired | 4 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 20M 20S |
Time in gunner role | 26M 49S |
Total credits accrued | 11 752 cr |