Perfil de Psynergy
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14.269.331.774 cr |
Credits spent on ships | 1.586.744.297 cr |
Credits spent on outfitting | 7.755.154.448 cr |
Credits spent on repairs | 36.212.318 cr |
Credits spent on fuel | 3.564.663 cr |
Credits spent on munitions | 3.984.675 cr |
Insurance claims | 48 |
Total claim costs | 341.948.506 cr |
Combat |
|
Bounties claimed | 1.386 |
Profit from bounties | 23.777.604 cr |
Combat bonds | 1.172 |
Profit from combat bonds | 31.895.282 cr |
Assassinations | 17 |
Profit from assassinations | 1.198.161 cr |
Highest single reward | 182.817 cr |
Skimmers killed | 776 |
Crime |
|
Fines issued | 390 |
Lifetime fines value | 20.492.191 cr |
Bounties received/earned | 945 |
Lifetime bounty value | 2.241.335 cr |
Highest bounty issued | 10.880 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 1.250.887.254 cr |
Commodities smuggled | 296.022 |
Average profit | 2.213.960 cr |
Highest single transaction | 52.001.985 cr |
Trading |
|
Market network | 166 |
Trading profit | 16.882.710.644 cr |
Commodities traded | 485.114 |
Average profit | 8.005.079 cr |
Highest single transaction | 1.230.330.024 cr |
Mining |
|
Profits from mining | 16.304.629.492 cr |
Minerals refined | 32.153 |
Materials collected | 22.808 |
Exploration |
|
Systems visited | 7.853 |
Profits from exploration | 913.009.188 cr |
Level 2 detailed scans | 19.888 |
Level 3 detailed scans | 60.289 |
Highest payout | 15.545.862 cr |
Total hyperspace distance | 584.521 a.l. |
Total hyperspace jumps | 21.487 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 48W 2D 5H 37M |
Passengers |
|
Total bulk passengers delivered | 1.148 |
Total VIPs delivered | 0 |
Total delivered | 1.148 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.321 |
Grade 1 upgrades generated | 218 |
Grade 2 upgrades generated | 163 |
Grade 3 upgrades generated | 243 |
Grade 4 upgrades generated | 241 |
Grade 5 upgrades generated | 456 |
Crew |
|
Crew credits earned | 426.114.092 cr |
Crew hired | 42 |
Crew fired | 39 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 45M 58S |