Perfil de Ebel
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 50.511.767.029 cr |
Credits spent on ships | 1.889.356.188 cr |
Credits spent on outfitting | 8.058.407.069 cr |
Credits spent on repairs | 36.071.771 cr |
Credits spent on fuel | 2.593.283 cr |
Credits spent on munitions | 3.492.012 cr |
Insurance claims | 18 |
Total claim costs | 60.799.412 cr |
Combat |
|
Bounties claimed | 9.879 |
Profit from bounties | 1.241.269.774 cr |
Combat bonds | 918 |
Profit from combat bonds | 35.645.101 cr |
Assassinations | 173 |
Profit from assassinations | 163.905.784 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 241 |
Crime |
|
Fines issued | 155 |
Lifetime fines value | 1.071.936 cr |
Bounties received/earned | 969 |
Lifetime bounty value | 4.780.925 cr |
Highest bounty issued | 165.700 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 188.512 cr |
Commodities smuggled | 97 |
Average profit | 12.567 cr |
Highest single transaction | 48.060 cr |
Trading |
|
Market network | 323 |
Trading profit | 43.208.548.213 cr |
Commodities traded | 340.233 |
Average profit | 18.544.441 cr |
Highest single transaction | 949.815.936 cr |
Mining |
|
Profits from mining | 41.416.559.483 cr |
Minerals refined | 65.325 |
Materials collected | 43.747 |
Exploration |
|
Systems visited | 24.074 |
Profits from exploration | 7.838.139.971 cr |
Level 2 detailed scans | 99.059 |
Level 3 detailed scans | 240.669 |
Highest payout | 32.915.607 cr |
Total hyperspace distance | 1.029.474 a.l. |
Total hyperspace jumps | 37.173 |
Max distance from start | 31.440,12 a.l. |
Max distance from Sol | 31.447,59 a.l. |
Max distance from Colonia | 32.096,40 a.l. |
Approximate time played | 56W 1D 10H 20M |
Passengers |
|
Total bulk passengers delivered | 9.998 |
Total VIPs delivered | 1.377 |
Total delivered | 11.375 |
Total ejected | 41 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 5.618 |
Grade 1 upgrades generated | 644 |
Grade 2 upgrades generated | 533 |
Grade 3 upgrades generated | 990 |
Grade 4 upgrades generated | 1.106 |
Grade 5 upgrades generated | 2.345 |
Crew |
|
Crew credits earned | 9.246.265.811 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 3H 50M 10S |
Time in gunner role | 13M 49S |