Perfil de Rashmeister
(Cobra MkIII)
Federation: Vice Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 2.392.938.469 cr |
Credits spent on ships | 501.527.992 cr |
Credits spent on outfitting | 1.479.302.450 cr |
Credits spent on repairs | 4.265.713 cr |
Credits spent on fuel | 241.632 cr |
Credits spent on munitions | 1.419.257 cr |
Insurance claims | 15 |
Total claim costs | 3.961.550 cr |
Combat |
|
Bounties claimed | 1.484 |
Profit from bounties | 95.537.928 cr |
Combat bonds | 35 |
Profit from combat bonds | 2.106.333 cr |
Assassinations | 52 |
Profit from assassinations | 14.609.229 cr |
Highest single reward | 515.750 cr |
Skimmers killed | 71 |
Crime |
|
Fines issued | 64 |
Lifetime fines value | 19.890 cr |
Bounties received/earned | 105 |
Lifetime bounty value | 125.580 cr |
Highest bounty issued | 11.080 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 37.987 cr |
Commodities smuggled | 16 |
Average profit | 2.922 cr |
Highest single transaction | 12.729 cr |
Trading |
|
Market network | 58 |
Trading profit | 1.898.055.620 cr |
Commodities traded | 6.829 |
Average profit | 11.231.098 cr |
Highest single transaction | 136.988.720 cr |
Mining |
|
Profits from mining | 1.894.607.350 cr |
Minerals refined | 2.560 |
Materials collected | 11.231 |
Exploration |
|
Systems visited | 2.002 |
Profits from exploration | 250.226.340 cr |
Level 2 detailed scans | 1.946 |
Level 3 detailed scans | 6.474 |
Highest payout | 4.093.361 cr |
Total hyperspace distance | 108.392 a.l. |
Total hyperspace jumps | 3.101 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 22.435,84 a.l. |
Approximate time played | 4W 1D 5H 15M |
Passengers |
|
Total bulk passengers delivered | 3.243 |
Total VIPs delivered | 68 |
Total delivered | 3.311 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 99.889 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 690 |
Grade 1 upgrades generated | 174 |
Grade 2 upgrades generated | 141 |
Grade 3 upgrades generated | 204 |
Grade 4 upgrades generated | 146 |
Grade 5 upgrades generated | 25 |
Crew |
|
Crew credits earned | 154.312.465 cr |
Crew hired | 4 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 14H 52M 26S |
Time in gunner role | 1H 5M 50S |
Time in fighter con role | 16M 21S |
Total credits accrued | 921.292 cr |