Perfil de omnichronous
(Asp Explorer)
Federation: Warrant Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 506.682.025 cr |
Credits spent on ships | 187.614.141 cr |
Credits spent on outfitting | 214.279.230 cr |
Credits spent on repairs | 1.170.169 cr |
Credits spent on fuel | 110.382 cr |
Credits spent on munitions | 620.474 cr |
Insurance claims | 55 |
Total claim costs | 34.649.442 cr |
Combat |
|
Bounties claimed | 1.174 |
Profit from bounties | 37.118.083 cr |
Combat bonds | 6 |
Profit from combat bonds | 165.600 cr |
Assassinations | 34 |
Profit from assassinations | 11.276.830 cr |
Highest single reward | 425.979 cr |
Skimmers killed | 44 |
Crime |
|
Fines issued | 77 |
Lifetime fines value | 86.748 cr |
Bounties received/earned | 95 |
Lifetime bounty value | 98.700 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 2.086.526 cr |
Commodities smuggled | 65 |
Average profit | 86.939 cr |
Highest single transaction | 1.188.482 cr |
Trading |
|
Market network | 83 |
Trading profit | 6.132.529 cr |
Commodities traded | 4.616 |
Average profit | 32.794 cr |
Highest single transaction | 656.676 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 5.365 |
Exploration |
|
Systems visited | 2.722 |
Profits from exploration | 341.406.782 cr |
Level 2 detailed scans | 7.220 |
Level 3 detailed scans | 9.391 |
Highest payout | 10.340.445 cr |
Total hyperspace distance | 148.426 a.l. |
Total hyperspace jumps | 3.618 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 26.058,02 a.l. |
Approximate time played | 5W 11H 18M |
Passengers |
|
Total bulk passengers delivered | 74 |
Total VIPs delivered | 163 |
Total delivered | 237 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 189.071 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 160 |
Grade 1 upgrades generated | 40 |
Grade 2 upgrades generated | 28 |
Grade 3 upgrades generated | 42 |
Grade 4 upgrades generated | 38 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 594.731 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 52M 50S |
Time in gunner role | 1H 7S |
Time in fighter con role | 7M 43S |
Total credits accrued | 223.101 cr |