Perfil de _RUKUS_
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8.770.842.959 cr |
Credits spent on ships | 1.855.820.078 cr |
Credits spent on outfitting | 5.002.883.845 cr |
Credits spent on repairs | 51.696.377 cr |
Credits spent on fuel | 432.745 cr |
Credits spent on munitions | 3.033.784 cr |
Insurance claims | 56 |
Total claim costs | 374.292.161 cr |
Combat |
|
Bounties claimed | 1.322 |
Profit from bounties | 78.170.578 cr |
Combat bonds | 3.450 |
Profit from combat bonds | 113.670.692 cr |
Assassinations | 1 |
Profit from assassinations | 412.643 cr |
Highest single reward | 461.900 cr |
Skimmers killed | 155 |
Crime |
|
Fines issued | 244 |
Lifetime fines value | 213.630 cr |
Bounties received/earned | 457 |
Lifetime bounty value | 484.185 cr |
Highest bounty issued | 10.420 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 56.645 cr |
Commodities smuggled | 43 |
Average profit | 6.294 cr |
Highest single transaction | 16.899 cr |
Trading |
|
Market network | 87 |
Trading profit | 70.979.460 cr |
Commodities traded | 20.021 |
Average profit | 133.671 cr |
Highest single transaction | 2.091.264 cr |
Mining |
|
Profits from mining | 701.621 cr |
Minerals refined | 583 |
Materials collected | 19.467 |
Exploration |
|
Systems visited | 35.603 |
Profits from exploration | 4.395.479.717 cr |
Level 2 detailed scans | 2.831 |
Level 3 detailed scans | 18.214 |
Highest payout | 5.866.052 cr |
Total hyperspace distance | 1.323.756 a.l. |
Total hyperspace jumps | 37.777 |
Max distance from start | 65.302,00 a.l. |
Max distance from Sol | 65.359,00 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 13W 6D 12H 55M |
Passengers |
|
Total bulk passengers delivered | 11.949 |
Total VIPs delivered | 5.366 |
Total delivered | 17.315 |
Total ejected | 75 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 137.043 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1.231 |
Grade 1 upgrades generated | 144 |
Grade 2 upgrades generated | 177 |
Grade 3 upgrades generated | 316 |
Grade 4 upgrades generated | 263 |
Grade 5 upgrades generated | 331 |
Crew |
|
Crew credits earned | 516.965.926 cr |
Crew hired | 10 |
Crew fired | 6 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 10H 35M 41S |
Time in gunner role | 3M 41S |