Perfil de Kaidakenzaki
(Asp Explorer)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2.274.119.788 cr |
Credits spent on ships | 328.987.775 cr |
Credits spent on outfitting | 985.043.586 cr |
Credits spent on repairs | 7.991.578 cr |
Credits spent on fuel | 185.149 cr |
Credits spent on munitions | 449.976 cr |
Insurance claims | 8 |
Total claim costs | 56.731.055 cr |
Combat |
|
Bounties claimed | 72 |
Profit from bounties | 12.377.362 cr |
Combat bonds | 152 |
Profit from combat bonds | 58.222.220 cr |
Assassinations | 8 |
Profit from assassinations | 1.637.245 cr |
Highest single reward | 1.246.610 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 837.194 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 6.000 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 103.415 cr |
Commodities smuggled | 67 |
Average profit | 6.083 cr |
Highest single transaction | 23.700 cr |
Trading |
|
Market network | 37 |
Trading profit | 1.332.000.220 cr |
Commodities traded | 4.136 |
Average profit | 14.021.055 cr |
Highest single transaction | 136.327.320 cr |
Mining |
|
Profits from mining | 1.330.838.058 cr |
Minerals refined | 2.607 |
Materials collected | 9.913 |
Exploration |
|
Systems visited | 2.531 |
Profits from exploration | 205.282.880 cr |
Level 2 detailed scans | 10.600 |
Level 3 detailed scans | 10.600 |
Highest payout | 6.190.933 cr |
Total hyperspace distance | 160.260 a.l. |
Total hyperspace jumps | 3.488 |
Max distance from start | 20.301,54 a.l. |
Max distance from Sol | 20.283,74 a.l. |
Max distance from Colonia | 42.073,61 a.l. |
Approximate time played | 3W 1D 5H 51M |
Passengers |
|
Total bulk passengers delivered | 5.052 |
Total VIPs delivered | 345 |
Total delivered | 5.397 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 57.064 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 774 |
Grade 1 upgrades generated | 164 |
Grade 2 upgrades generated | 134 |
Grade 3 upgrades generated | 163 |
Grade 4 upgrades generated | 150 |
Grade 5 upgrades generated | 163 |
Crew |
|
Crew credits earned | 74.186.900 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 3M 2S |
Time in gunner role | 5M 42S |