Perfil de Keyman26
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2.332.951.615 cr |
Credits spent on ships | 451.548.960 cr |
Credits spent on outfitting | 959.763.323 cr |
Credits spent on repairs | 8.241.761 cr |
Credits spent on fuel | 306.463 cr |
Credits spent on munitions | 1.301.529 cr |
Insurance claims | 25 |
Total claim costs | 25.563.136 cr |
Combat |
|
Bounties claimed | 6.684 |
Profit from bounties | 252.547.307 cr |
Combat bonds | 127 |
Profit from combat bonds | 3.395.060 cr |
Assassinations | 12 |
Profit from assassinations | 1.994.301 cr |
Highest single reward | 319.800 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 83 |
Lifetime fines value | 990.749 cr |
Bounties received/earned | 189 |
Lifetime bounty value | 136.330 cr |
Highest bounty issued | 14.200 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 110.903 cr |
Commodities smuggled | 41 |
Average profit | 8.531 cr |
Highest single transaction | 46.935 cr |
Trading |
|
Market network | 134 |
Trading profit | 19.160.399 cr |
Commodities traded | 9.951 |
Average profit | 58.416 cr |
Highest single transaction | 1.048.320 cr |
Mining |
|
Profits from mining | 4.734.946 cr |
Minerals refined | 562 |
Materials collected | 12.507 |
Exploration |
|
Systems visited | 3.039 |
Profits from exploration | 233.698.660 cr |
Level 2 detailed scans | 1.831 |
Level 3 detailed scans | 2.297 |
Highest payout | 3.038.685 cr |
Total hyperspace distance | 104.281 a.l. |
Total hyperspace jumps | 4.792 |
Max distance from start | 5.404,45 a.l. |
Max distance from Sol | 5.335,12 a.l. |
Max distance from Colonia | 27.324,89 a.l. |
Approximate time played | 5W 3D 1H 27M |
Passengers |
|
Total bulk passengers delivered | 96 |
Total VIPs delivered | 3.598 |
Total delivered | 3.694 |
Total ejected | 69 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 294.977 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1.083 |
Grade 1 upgrades generated | 207 |
Grade 2 upgrades generated | 197 |
Grade 3 upgrades generated | 276 |
Grade 4 upgrades generated | 224 |
Grade 5 upgrades generated | 179 |
Crew |
|
Crew credits earned | 117.860.059 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 50M 21S |
Time in gunner role | 6M 16S |
Time in fighter con role | 17M 48S |
Total credits accrued | 831.281 cr |