Perfil de SubZero
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.013.649.597 cr |
Credits spent on ships | 1.230.148.946 cr |
Credits spent on outfitting | 2.953.412.268 cr |
Credits spent on repairs | 17.452.285 cr |
Credits spent on fuel | 151.549 cr |
Credits spent on munitions | 1.082.460 cr |
Insurance claims | 11 |
Total claim costs | 49.661.481 cr |
Combat |
|
Bounties claimed | 9.292 |
Profit from bounties | 490.074.763 cr |
Combat bonds | 56 |
Profit from combat bonds | 1.436.296 cr |
Assassinations | 43 |
Profit from assassinations | 7.667.294 cr |
Highest single reward | 677.684 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 89 |
Lifetime fines value | 201.734 cr |
Bounties received/earned | 82 |
Lifetime bounty value | 61.450 cr |
Highest bounty issued | 10.330 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 568.947 cr |
Commodities smuggled | 100 |
Average profit | 15.804 cr |
Highest single transaction | 277.729 cr |
Trading |
|
Market network | 172 |
Trading profit | 64.659.036 cr |
Commodities traded | 61.980 |
Average profit | 62.232 cr |
Highest single transaction | 2.529.360 cr |
Mining |
|
Profits from mining | 3.926.586 cr |
Minerals refined | 753 |
Materials collected | 12.887 |
Exploration |
|
Systems visited | 8.304 |
Profits from exploration | 553.236.662 cr |
Level 2 detailed scans | 6.616 |
Level 3 detailed scans | 14.575 |
Highest payout | 9.353.236 cr |
Total hyperspace distance | 412.220 a.l. |
Total hyperspace jumps | 10.028 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 5W 5D 4H 54M |
Passengers |
|
Total bulk passengers delivered | 473 |
Total VIPs delivered | 1.191 |
Total delivered | 1.664 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 381.181 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.147 |
Grade 1 upgrades generated | 315 |
Grade 2 upgrades generated | 166 |
Grade 3 upgrades generated | 321 |
Grade 4 upgrades generated | 205 |
Grade 5 upgrades generated | 140 |
Crew |
|
Crew credits earned | 233.246.428 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 58M 7S |