Perfil de Avornamath
(Krait Mk II)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4.507.387.660 cr |
Credits spent on ships | 826.792.962 cr |
Credits spent on outfitting | 2.189.927.914 cr |
Credits spent on repairs | 13.905.802 cr |
Credits spent on fuel | 942.441 cr |
Credits spent on munitions | 844.920 cr |
Insurance claims | 41 |
Total claim costs | 209.808.761 cr |
Combat |
|
Bounties claimed | 1.440 |
Profit from bounties | 147.490.657 cr |
Combat bonds | 1.291 |
Profit from combat bonds | 59.857.341 cr |
Assassinations | 23 |
Profit from assassinations | 12.462.336 cr |
Highest single reward | 537.100 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 91 |
Lifetime fines value | 1.485.985 cr |
Bounties received/earned | 33 |
Lifetime bounty value | 24.185 cr |
Highest bounty issued | 10.100 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 421.430 cr |
Commodities smuggled | 189 |
Average profit | 52.679 cr |
Highest single transaction | 137.788 cr |
Trading |
|
Market network | 319 |
Trading profit | 3.432.985.974 cr |
Commodities traded | 330.042 |
Average profit | 2.585.080 cr |
Highest single transaction | 122.342.196 cr |
Mining |
|
Profits from mining | 1.176.136.085 cr |
Minerals refined | 2.710 |
Materials collected | 15.088 |
Exploration |
|
Systems visited | 5.210 |
Profits from exploration | 542.544.766 cr |
Level 2 detailed scans | 10.903 |
Level 3 detailed scans | 11.955 |
Highest payout | 14.095.661 cr |
Total hyperspace distance | 247.648 a.l. |
Total hyperspace jumps | 9.338 |
Max distance from start | 5.455,94 a.l. |
Max distance from Sol | 5.513,18 a.l. |
Max distance from Colonia | 23.530,69 a.l. |
Approximate time played | 10W 4D 23H 48M |
Passengers |
|
Total bulk passengers delivered | 4.741 |
Total VIPs delivered | 786 |
Total delivered | 5.527 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 156 |
Total profit | 2.565.827 cr |
Total rescue transactions | 41 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2.129 |
Grade 1 upgrades generated | 323 |
Grade 2 upgrades generated | 332 |
Grade 3 upgrades generated | 422 |
Grade 4 upgrades generated | 373 |
Grade 5 upgrades generated | 679 |
Crew |
|
Crew credits earned | 82.138.666 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 6H 34M 53S |
Time in gunner role | 14M 34S |