Perfil de DeepFlyer
(Krait MkII)
Federation: Rear Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 7.543.964.028 cr |
Credits spent on ships | 1.094.159.994 cr |
Credits spent on outfitting | 2.262.022.277 cr |
Credits spent on repairs | 19.037.299 cr |
Credits spent on fuel | 1.893.809 cr |
Credits spent on munitions | 1.906.244 cr |
Insurance claims | 77 |
Total claim costs | 375.628.441 cr |
Combat |
|
Bounties claimed | 1.987 |
Profit from bounties | 67.630.294 cr |
Combat bonds | 1.789 |
Profit from combat bonds | 78.692.825 cr |
Assassinations | 51 |
Profit from assassinations | 34.380.954 cr |
Highest single reward | 946.317 cr |
Skimmers killed | 96 |
Crime |
|
Fines issued | 264 |
Lifetime fines value | 5.297.853 cr |
Bounties received/earned | 162 |
Lifetime bounty value | 250.110 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 45 |
Black market profit | 3.738.166 cr |
Commodities smuggled | 2.080 |
Average profit | 34.936 cr |
Highest single transaction | 872.832 cr |
Trading |
|
Market network | 310 |
Trading profit | 14.942.670.941 cr |
Commodities traded | 249.311 |
Average profit | 9.212.497 cr |
Highest single transaction | 858.862.688 cr |
Mining |
|
Profits from mining | 13.567.980.680 cr |
Minerals refined | 12.343 |
Materials collected | 15.351 |
Exploration |
|
Systems visited | 10.143 |
Profits from exploration | 372.166.002 cr |
Level 2 detailed scans | 6.442 |
Level 3 detailed scans | 53.593 |
Highest payout | 4.151.934 cr |
Total hyperspace distance | 500.159 a.l. |
Total hyperspace jumps | 15.027 |
Max distance from start | 21.962,88 a.l. |
Max distance from Sol | 22.032,37 a.l. |
Max distance from Colonia | 28.223,00 a.l. |
Approximate time played | 15W 4D 22H 38M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 32 |
Total delivered | 32 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 770.608 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1.157 |
Grade 1 upgrades generated | 249 |
Grade 2 upgrades generated | 140 |
Grade 3 upgrades generated | 302 |
Grade 4 upgrades generated | 223 |
Grade 5 upgrades generated | 243 |
Crew |
|
Crew credits earned | 1.991.297.021 cr |
Crew hired | 12 |
Crew fired | 3 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 2H 42M 41S |
Time in gunner role | 7S |