Perfil de Kokuryu
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15.139.207.628 cr |
Credits spent on ships | 5.173.659.560 cr |
Credits spent on outfitting | 16.329.673.114 cr |
Credits spent on repairs | 94.940.243 cr |
Credits spent on fuel | 2.389.802 cr |
Credits spent on munitions | 6.857.754 cr |
Insurance claims | 47 |
Total claim costs | 141.216.552 cr |
Combat |
|
Bounties claimed | 12.169 |
Profit from bounties | 513.093.208 cr |
Combat bonds | 6.428 |
Profit from combat bonds | 159.924.573 cr |
Assassinations | 301 |
Profit from assassinations | 229.132.477 cr |
Highest single reward | 1.555.200 cr |
Skimmers killed | 685 |
Crime |
|
Fines issued | 275 |
Lifetime fines value | 16.712.747 cr |
Bounties received/earned | 868 |
Lifetime bounty value | 1.891.485 cr |
Highest bounty issued | 10.580 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 9.623.248.133 cr |
Commodities smuggled | 79.527 |
Average profit | 40.433.816 cr |
Highest single transaction | 291.473.280 cr |
Trading |
|
Market network | 176 |
Trading profit | 7.278.699.767 cr |
Commodities traded | 299.132 |
Average profit | 3.896.520 cr |
Highest single transaction | 740.089.728 cr |
Mining |
|
Profits from mining | 6.971.422.854 cr |
Minerals refined | 8.226 |
Materials collected | 47.157 |
Exploration |
|
Systems visited | 9.409 |
Profits from exploration | 467.172.273 cr |
Level 2 detailed scans | 11.713 |
Level 3 detailed scans | 10.176 |
Highest payout | 4.903.396 cr |
Total hyperspace distance | 441.451 a.l. |
Total hyperspace jumps | 18.750 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 28.751,68 a.l. |
Approximate time played | 14W 4D 20H 55M |
Passengers |
|
Total bulk passengers delivered | 11.001 |
Total VIPs delivered | 53 |
Total delivered | 11.054 |
Total ejected | 148 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 138.928 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 6.287 |
Grade 1 upgrades generated | 964 |
Grade 2 upgrades generated | 679 |
Grade 3 upgrades generated | 1.176 |
Grade 4 upgrades generated | 1.243 |
Grade 5 upgrades generated | 2.225 |
Crew |
|
Crew credits earned | 2.114.841.708 cr |
Crew hired | 20 |
Crew fired | 18 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 42M 11S |
Time in gunner role | 21M 42S |
Time in fighter con role | 10M 53S |
Total credits accrued | 50.530 cr |