Perfil de Kokuryu
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15.115.419.134 cr |
Credits spent on ships | 5.173.659.560 cr |
Credits spent on outfitting | 16.147.572.751 cr |
Credits spent on repairs | 94.783.129 cr |
Credits spent on fuel | 2.388.397 cr |
Credits spent on munitions | 6.848.126 cr |
Insurance claims | 47 |
Total claim costs | 141.216.552 cr |
Combat |
|
Bounties claimed | 12.077 |
Profit from bounties | 494.328.311 cr |
Combat bonds | 6.410 |
Profit from combat bonds | 158.275.847 cr |
Assassinations | 299 |
Profit from assassinations | 220.855.860 cr |
Highest single reward | 654.333 cr |
Skimmers killed | 685 |
Crime |
|
Fines issued | 274 |
Lifetime fines value | 16.712.647 cr |
Bounties received/earned | 868 |
Lifetime bounty value | 1.891.485 cr |
Highest bounty issued | 10.580 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 9.623.248.133 cr |
Commodities smuggled | 79.527 |
Average profit | 40.433.816 cr |
Highest single transaction | 291.473.280 cr |
Trading |
|
Market network | 176 |
Trading profit | 7.278.580.934 cr |
Commodities traded | 299.095 |
Average profit | 3.902.724 cr |
Highest single transaction | 740.089.728 cr |
Mining |
|
Profits from mining | 6.971.422.854 cr |
Minerals refined | 8.226 |
Materials collected | 46.896 |
Exploration |
|
Systems visited | 9.405 |
Profits from exploration | 467.142.904 cr |
Level 2 detailed scans | 11.699 |
Level 3 detailed scans | 10.162 |
Highest payout | 4.903.396 cr |
Total hyperspace distance | 440.298 a.l. |
Total hyperspace jumps | 18.711 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 28.751,68 a.l. |
Approximate time played | 14W 4D 7H 19M |
Passengers |
|
Total bulk passengers delivered | 11.001 |
Total VIPs delivered | 53 |
Total delivered | 11.054 |
Total ejected | 148 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 20.095 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 6.224 |
Grade 1 upgrades generated | 947 |
Grade 2 upgrades generated | 657 |
Grade 3 upgrades generated | 1.165 |
Grade 4 upgrades generated | 1.238 |
Grade 5 upgrades generated | 2.217 |
Crew |
|
Crew credits earned | 2.112.116.336 cr |
Crew hired | 20 |
Crew fired | 18 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 42M 11S |
Time in gunner role | 21M 42S |
Time in fighter con role | 10M 53S |
Total credits accrued | 50.530 cr |