CMDR Kokuryu profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15 126 058 497 cr |
Credits spent on ships | 5 173 659 560 cr |
Credits spent on outfitting | 16 147 572 751 cr |
Credits spent on repairs | 94 908 602 cr |
Credits spent on fuel | 2 388 621 cr |
Credits spent on munitions | 6 853 279 cr |
Insurance claims | 47 |
Total claim costs | 141 216 552 cr |
Combat |
|
Bounties claimed | 12 095 |
Profit from bounties | 503 065 320 cr |
Combat bonds | 6 428 |
Profit from combat bonds | 159 924 573 cr |
Assassinations | 300 |
Profit from assassinations | 225 273 038 cr |
Highest single reward | 1 555 200 cr |
Skimmers killed | 685 |
Crime |
|
Fines issued | 274 |
Lifetime fines value | 16 712 647 cr |
Bounties received/earned | 868 |
Lifetime bounty value | 1 891 485 cr |
Highest bounty issued | 10 580 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 9 623 248 133 cr |
Commodities smuggled | 79 527 |
Average profit | 40 433 816 cr |
Highest single transaction | 291 473 280 cr |
Trading |
|
Market network | 176 |
Trading profit | 7 278 699 767 cr |
Commodities traded | 299 132 |
Average profit | 3 896 520 cr |
Highest single transaction | 740 089 728 cr |
Mining |
|
Profits from mining | 6 971 422 854 cr |
Minerals refined | 8 226 |
Materials collected | 46 956 |
Exploration |
|
Systems visited | 9 405 |
Profits from exploration | 467 143 279 cr |
Level 2 detailed scans | 11 700 |
Level 3 detailed scans | 10 163 |
Highest payout | 4 903 396 cr |
Total hyperspace distance | 440 536 ly |
Total hyperspace jumps | 18 720 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 28 751,68 ly |
Approximate time played | 14W 4D 10H 2M |
Passengers |
|
Total bulk passengers delivered | 11 001 |
Total VIPs delivered | 53 |
Total delivered | 11 054 |
Total ejected | 148 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 138 928 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 6 224 |
Grade 1 upgrades generated | 947 |
Grade 2 upgrades generated | 657 |
Grade 3 upgrades generated | 1 165 |
Grade 4 upgrades generated | 1 238 |
Grade 5 upgrades generated | 2 217 |
Crew |
|
Crew credits earned | 2 113 499 992 cr |
Crew hired | 20 |
Crew fired | 18 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 42M 11S |
Time in gunner role | 21M 42S |
Time in fighter con role | 10M 53S |
Total credits accrued | 50 530 cr |