Perfil de iveinsomnia
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4.813.593.755 cr |
Credits spent on ships | 1.439.052.956 cr |
Credits spent on outfitting | 1.987.724.884 cr |
Credits spent on repairs | 35.902.469 cr |
Credits spent on fuel | 932.688 cr |
Credits spent on munitions | 1.220.700 cr |
Insurance claims | 120 |
Total claim costs | 481.093.980 cr |
Combat |
|
Bounties claimed | 5.258 |
Profit from bounties | 259.000.774 cr |
Combat bonds | 127 |
Profit from combat bonds | 3.854.703 cr |
Assassinations | 14 |
Profit from assassinations | 5.277.281 cr |
Highest single reward | 1.105.628 cr |
Skimmers killed | 275 |
Crime |
|
Fines issued | 166 |
Lifetime fines value | 2.520.031 cr |
Bounties received/earned | 140 |
Lifetime bounty value | 53.175 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 4.130.655 cr |
Commodities smuggled | 735 |
Average profit | 590.094 cr |
Highest single transaction | 3.885.840 cr |
Trading |
|
Market network | 195 |
Trading profit | 2.010.025.223 cr |
Commodities traded | 306.743 |
Average profit | 1.108.674 cr |
Highest single transaction | 263.266.560 cr |
Mining |
|
Profits from mining | 733.901.575 cr |
Minerals refined | 1.329 |
Materials collected | 15.796 |
Exploration |
|
Systems visited | 15.354 |
Profits from exploration | 447.779.443 cr |
Level 2 detailed scans | 7.164 |
Level 3 detailed scans | 36.299 |
Highest payout | 6.576.175 cr |
Total hyperspace distance | 747.979 a.l. |
Total hyperspace jumps | 22.347 |
Max distance from start | 65.480,80 a.l. |
Max distance from Sol | 65.537,59 a.l. |
Max distance from Colonia | 46.516,59 a.l. |
Approximate time played | 14W 3D 16H 20M |
Passengers |
|
Total bulk passengers delivered | 3.701 |
Total VIPs delivered | 1.406 |
Total delivered | 5.107 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 320.523 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 889 |
Grade 1 upgrades generated | 312 |
Grade 2 upgrades generated | 117 |
Grade 3 upgrades generated | 190 |
Grade 4 upgrades generated | 103 |
Grade 5 upgrades generated | 167 |
Crew |
|
Crew credits earned | 141.372.837 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 1H 32M 7S |
Time in gunner role | 1H 39M 11S |
Total credits accrued | 596.948 cr |