CMDR iveinsomnia profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4 813 593 755 cr |
Credits spent on ships | 1 439 052 956 cr |
Credits spent on outfitting | 1 987 724 884 cr |
Credits spent on repairs | 35 902 469 cr |
Credits spent on fuel | 932 688 cr |
Credits spent on munitions | 1 220 700 cr |
Insurance claims | 120 |
Total claim costs | 481 093 980 cr |
Combat |
|
Bounties claimed | 5 258 |
Profit from bounties | 259 000 774 cr |
Combat bonds | 127 |
Profit from combat bonds | 3 854 703 cr |
Assassinations | 14 |
Profit from assassinations | 5 277 281 cr |
Highest single reward | 1 105 628 cr |
Skimmers killed | 275 |
Crime |
|
Fines issued | 166 |
Lifetime fines value | 2 520 031 cr |
Bounties received/earned | 140 |
Lifetime bounty value | 53 175 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 4 130 655 cr |
Commodities smuggled | 735 |
Average profit | 590 094 cr |
Highest single transaction | 3 885 840 cr |
Trading |
|
Market network | 195 |
Trading profit | 2 010 025 223 cr |
Commodities traded | 306 743 |
Average profit | 1 108 674 cr |
Highest single transaction | 263 266 560 cr |
Mining |
|
Profits from mining | 733 901 575 cr |
Minerals refined | 1 329 |
Materials collected | 15 796 |
Exploration |
|
Systems visited | 15 354 |
Profits from exploration | 447 779 443 cr |
Level 2 detailed scans | 7 164 |
Level 3 detailed scans | 36 299 |
Highest payout | 6 576 175 cr |
Total hyperspace distance | 747 979 ly |
Total hyperspace jumps | 22 347 |
Max distance from start | 65 480,80 ly |
Max distance from Sol | 65 537,59 ly |
Max distance from Colonia | 46 516,59 ly |
Approximate time played | 14W 3D 16H 20M |
Passengers |
|
Total bulk passengers delivered | 3 701 |
Total VIPs delivered | 1 406 |
Total delivered | 5 107 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 320 523 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 889 |
Grade 1 upgrades generated | 312 |
Grade 2 upgrades generated | 117 |
Grade 3 upgrades generated | 190 |
Grade 4 upgrades generated | 103 |
Grade 5 upgrades generated | 167 |
Crew |
|
Crew credits earned | 141 372 837 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 1H 32M 7S |
Time in gunner role | 1H 39M 11S |
Total credits accrued | 596 948 cr |