Perfil de chaoticmass
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.251.360.963 cr |
Credits spent on ships | 1.142.852.774 cr |
Credits spent on outfitting | 2.180.854.765 cr |
Credits spent on repairs | 22.526.867 cr |
Credits spent on fuel | 375.278 cr |
Credits spent on munitions | 2.673.953 cr |
Insurance claims | 80 |
Total claim costs | 96.101.259 cr |
Combat |
|
Bounties claimed | 3.824 |
Profit from bounties | 238.496.162 cr |
Combat bonds | 848 |
Profit from combat bonds | 55.662.489 cr |
Assassinations | 16 |
Profit from assassinations | 18.091.325 cr |
Highest single reward | 874.191 cr |
Skimmers killed | 53 |
Crime |
|
Fines issued | 350 |
Lifetime fines value | 88.025.772 cr |
Bounties received/earned | 277 |
Lifetime bounty value | 170.540 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 67.531.547 cr |
Commodities smuggled | 8.250 |
Average profit | 535.965 cr |
Highest single transaction | 984.960 cr |
Trading |
|
Market network | 70 |
Trading profit | 97.086.564 cr |
Commodities traded | 6.867 |
Average profit | 230.609 cr |
Highest single transaction | 19.917.192 cr |
Mining |
|
Profits from mining | 50.466.200 cr |
Minerals refined | 698 |
Materials collected | 6.242 |
Exploration |
|
Systems visited | 11.532 |
Profits from exploration | 1.549.051.408 cr |
Level 2 detailed scans | 44.676 |
Level 3 detailed scans | 44.811 |
Highest payout | 20.998.791 cr |
Total hyperspace distance | 704.911 a.l. |
Total hyperspace jumps | 14.495 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 9W 1D 19H 19M |
Passengers |
|
Total bulk passengers delivered | 3.022 |
Total VIPs delivered | 37 |
Total delivered | 3.059 |
Total ejected | 9 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 665 |
Grade 1 upgrades generated | 216 |
Grade 2 upgrades generated | 124 |
Grade 3 upgrades generated | 185 |
Grade 4 upgrades generated | 79 |
Grade 5 upgrades generated | 61 |
Crew |
|
Crew credits earned | 104.140.188 cr |
Crew hired | 31 |
Crew fired | 16 |
Crew lost | 16 |
Multi-Crew |
|
Total time in multi-crew | 1D 7M 37S |
Time in gunner role | 2H 30M 31S |
Time in fighter con role | 19M 6S |
Total credits accrued | 491.341 cr |