Perfil de Twil
(Krait Phantom)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 901.275.503 cr |
Credits spent on ships | 926.240.087 cr |
Credits spent on outfitting | 1.101.028.707 cr |
Credits spent on repairs | 3.897.968 cr |
Credits spent on fuel | 316.721 cr |
Credits spent on munitions | 846.782 cr |
Insurance claims | 18 |
Total claim costs | 45.608.822 cr |
Combat |
|
Bounties claimed | 198 |
Profit from bounties | 5.123.904 cr |
Combat bonds | 68 |
Profit from combat bonds | 614.600 cr |
Assassinations | 8 |
Profit from assassinations | 1.790.478 cr |
Highest single reward | 311.039 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 475.144 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 20.150 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 62.825 cr |
Commodities smuggled | 3 |
Average profit | 20.942 cr |
Highest single transaction | 44.430 cr |
Trading |
|
Market network | 84 |
Trading profit | 33.253.193 cr |
Commodities traded | 17.596 |
Average profit | 91.105 cr |
Highest single transaction | 8.139.264 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 3.836 |
Exploration |
|
Systems visited | 4.468 |
Profits from exploration | 503.160.417 cr |
Level 2 detailed scans | 11.837 |
Level 3 detailed scans | 12.229 |
Highest payout | 12.123.287 cr |
Total hyperspace distance | 193.081 a.l. |
Total hyperspace jumps | 5.428 |
Max distance from start | 26.093,07 a.l. |
Max distance from Sol | 26.151,10 a.l. |
Max distance from Colonia | 25.735,02 a.l. |
Approximate time played | 4W 2D 21H 58M |
Passengers |
|
Total bulk passengers delivered | 1.797 |
Total VIPs delivered | 1.020 |
Total delivered | 2.817 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 143.141 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 125 |
Grade 1 upgrades generated | 29 |
Grade 2 upgrades generated | 27 |
Grade 3 upgrades generated | 31 |
Grade 4 upgrades generated | 25 |
Grade 5 upgrades generated | 13 |
Crew |
|
Crew credits earned | 121.306.360 cr |
Crew hired | 76 |
Crew fired | 70 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 34M 3S |
Time in gunner role | 7M 47S |