Perfil de Alan Jovakko
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8.243.288.146 cr |
Credits spent on ships | 823.738.623 cr |
Credits spent on outfitting | 1.283.918.464 cr |
Credits spent on repairs | 16.224.772 cr |
Credits spent on fuel | 481.001 cr |
Credits spent on munitions | 1.087.521 cr |
Insurance claims | 89 |
Total claim costs | 430.386.398 cr |
Combat |
|
Bounties claimed | 710 |
Profit from bounties | 13.638.904 cr |
Combat bonds | 144 |
Profit from combat bonds | 13.882.986 cr |
Assassinations | 6 |
Profit from assassinations | 2.521.953 cr |
Highest single reward | 89.060 cr |
Skimmers killed | 73 |
Crime |
|
Fines issued | 2.271 |
Lifetime fines value | 1.341.245.258 cr |
Bounties received/earned | 320 |
Lifetime bounty value | 613.200 cr |
Highest bounty issued | 61.500 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1.145.417.951 cr |
Commodities smuggled | 143.338 |
Average profit | 1.803.808 cr |
Highest single transaction | 13.908.944 cr |
Trading |
|
Market network | 105 |
Trading profit | 4.365.484.568 cr |
Commodities traded | 73.782 |
Average profit | 6.363.680 cr |
Highest single transaction | 403.355.456 cr |
Mining |
|
Profits from mining | 746.296.549 cr |
Minerals refined | 711 |
Materials collected | 9.099 |
Exploration |
|
Systems visited | 3.608 |
Profits from exploration | 90.214.815 cr |
Level 2 detailed scans | 3.877 |
Level 3 detailed scans | 2.418 |
Highest payout | 2.679.279 cr |
Total hyperspace distance | 180.517 a.l. |
Total hyperspace jumps | 5.657 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.213,26 a.l. |
Approximate time played | 6W 5D 14H 6M |
Passengers |
|
Total bulk passengers delivered | 7.732 |
Total VIPs delivered | 4 |
Total delivered | 7.736 |
Total ejected | 520 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 185 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 31 |
Grade 3 upgrades generated | 25 |
Grade 4 upgrades generated | 24 |
Grade 5 upgrades generated | 16 |
Multi-Crew |
|
Total time in multi-crew | 13H 2M 25S |
Time in gunner role | 17S |
Time in fighter con role | 3M 8S |