Perfil de M4DV1K
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8.605.706.214 cr |
Credits spent on ships | 3.859.894.720 cr |
Credits spent on outfitting | 7.330.791.438 cr |
Credits spent on repairs | 29.437.533 cr |
Credits spent on fuel | 863.128 cr |
Credits spent on munitions | 2.260.167 cr |
Insurance claims | 57 |
Total claim costs | 272.751.112 cr |
Combat |
|
Bounties claimed | 3.159 |
Profit from bounties | 261.370.378 cr |
Combat bonds | 563 |
Profit from combat bonds | 29.616.751 cr |
Assassinations | 81 |
Profit from assassinations | 104.734.010 cr |
Highest single reward | 979.965 cr |
Skimmers killed | 3.356 |
Crime |
|
Fines issued | 268 |
Lifetime fines value | 1.342.153 cr |
Bounties received/earned | 2.664 |
Lifetime bounty value | 1.217.292 cr |
Highest bounty issued | 545.900 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1.496.814 cr |
Commodities smuggled | 117 |
Average profit | 213.831 cr |
Highest single transaction | 558.826 cr |
Trading |
|
Market network | 88 |
Trading profit | 6.448.534.789 cr |
Commodities traded | 124.353 |
Average profit | 12.974.919 cr |
Highest single transaction | 778.338.816 cr |
Mining |
|
Profits from mining | 5.952.137.955 cr |
Minerals refined | 7.002 |
Materials collected | 33.749 |
Exploration |
|
Systems visited | 12.945 |
Profits from exploration | 889.116.674 cr |
Level 2 detailed scans | 32.099 |
Level 3 detailed scans | 33.911 |
Highest payout | 15.411.768 cr |
Total hyperspace distance | 814.345 a.l. |
Total hyperspace jumps | 17.977 |
Max distance from start | 47.696,01 a.l. |
Max distance from Sol | 47.764,89 a.l. |
Max distance from Colonia | 37.819,31 a.l. |
Approximate time played | 14W 2D 16H 6M |
Passengers |
|
Total bulk passengers delivered | 7.043 |
Total VIPs delivered | 1.115 |
Total delivered | 8.158 |
Total ejected | 249 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2.824 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4.145 |
Grade 1 upgrades generated | 775 |
Grade 2 upgrades generated | 546 |
Grade 3 upgrades generated | 987 |
Grade 4 upgrades generated | 1.067 |
Grade 5 upgrades generated | 770 |
Crew |
|
Crew credits earned | 1.667.769.111 cr |
Crew hired | 10 |
Crew fired | 8 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 35M 36S |
Time in gunner role | 5M 41S |
Time in fighter con role | 1M 46S |