Perfil de Mikhram
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3.846.063.288 cr |
Credits spent on ships | 351.255.066 cr |
Credits spent on outfitting | 215.160.165 cr |
Credits spent on repairs | 1.741.895 cr |
Credits spent on fuel | 110.470 cr |
Credits spent on munitions | 695.594 cr |
Insurance claims | 26 |
Total claim costs | 39.195.960 cr |
Combat |
|
Bounties claimed | 266 |
Profit from bounties | 7.557.662 cr |
Combat bonds | 78 |
Profit from combat bonds | 1.761.200 cr |
Assassinations | 1 |
Profit from assassinations | 63.536 cr |
Highest single reward | 392.500 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 605 |
Lifetime fines value | 382.822.567 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 16.000 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 288.510.116 cr |
Commodities smuggled | 36.062 |
Average profit | 693.534 cr |
Highest single transaction | 1.025.536 cr |
Trading |
|
Market network | 54 |
Trading profit | 258.568.430 cr |
Commodities traded | 5.031 |
Average profit | 1.412.942 cr |
Highest single transaction | 60.498.736 cr |
Mining |
|
Profits from mining | 249.212.846 cr |
Minerals refined | 880 |
Materials collected | 4.935 |
Exploration |
|
Systems visited | 6.099 |
Profits from exploration | 984.212.639 cr |
Level 2 detailed scans | 12.633 |
Level 3 detailed scans | 14.328 |
Highest payout | 6.667.331 cr |
Total hyperspace distance | 222.993 a.l. |
Total hyperspace jumps | 6.491 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 3W 6D 6H 34M |
Passengers |
|
Total bulk passengers delivered | 2.278 |
Total VIPs delivered | 327 |
Total delivered | 2.605 |
Total ejected | 110 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 50.384 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 299 |
Grade 1 upgrades generated | 100 |
Grade 2 upgrades generated | 72 |
Grade 3 upgrades generated | 62 |
Grade 4 upgrades generated | 30 |
Grade 5 upgrades generated | 35 |