Perfil de oipic
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 1.399.390.273 cr |
Credits spent on ships | 84.576.015 cr |
Credits spent on outfitting | 123.419.463 cr |
Credits spent on repairs | 1.548.486 cr |
Credits spent on fuel | 23.516 cr |
Credits spent on munitions | 4.646 cr |
Insurance claims | 3 |
Total claim costs | 1.323.024 cr |
Combat |
|
Bounties claimed | 24 |
Profit from bounties | 696.256 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 135.074 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 6 |
Lifetime fines value | 850 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 495 cr |
Highest bounty issued | 395 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 41.336 cr |
Commodities smuggled | 8 |
Average profit | 6.889 cr |
Highest single transaction | 34.146 cr |
Trading |
|
Market network | 59 |
Trading profit | 85.486.035 cr |
Commodities traded | 11.611 |
Average profit | 469.703 cr |
Highest single transaction | 11.478.570 cr |
Mining |
|
Profits from mining | 66.201.449 cr |
Minerals refined | 3.041 |
Materials collected | 12.545 |
Exploration |
|
Systems visited | 4.158 |
Profits from exploration | 1.141.067.882 cr |
Level 2 detailed scans | 19.898 |
Level 3 detailed scans | 22.026 |
Highest payout | 13.880.023 cr |
Total hyperspace distance | 221.156 a.l. |
Total hyperspace jumps | 4.534 |
Max distance from start | 65.345,25 a.l. |
Max distance from Sol | 65.344,15 a.l. |
Max distance from Colonia | 46.322,78 a.l. |
Approximate time played | 4W 2D 19H 2M |
Passengers |
|
Total bulk passengers delivered | 17 |
Total VIPs delivered | 15 |
Total delivered | 32 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 126.901 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 596 |
Grade 1 upgrades generated | 226 |
Grade 2 upgrades generated | 77 |
Grade 3 upgrades generated | 82 |
Grade 4 upgrades generated | 71 |
Grade 5 upgrades generated | 140 |