Perfil de MacAoidh
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.030.592.872 cr |
Credits spent on ships | 1.485.220.482 cr |
Credits spent on outfitting | 2.199.485.466 cr |
Credits spent on repairs | 2.485.028 cr |
Credits spent on fuel | 70.609 cr |
Credits spent on munitions | 159.102 cr |
Insurance claims | 8 |
Total claim costs | 15.570.630 cr |
Combat |
|
Bounties claimed | 84 |
Profit from bounties | 2.146.248 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 148.860 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 378.600 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 800 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 29 |
Trading profit | 2.227.089.240 cr |
Commodities traded | 18.219 |
Average profit | 24.745.436 cr |
Highest single transaction | 394.886.144 cr |
Mining |
|
Profits from mining | 2.202.984.888 cr |
Minerals refined | 2.761 |
Materials collected | 3.378 |
Exploration |
|
Systems visited | 2.897 |
Profits from exploration | 295.224.726 cr |
Level 2 detailed scans | 11.566 |
Level 3 detailed scans | 11.697 |
Highest payout | 6.925.915 cr |
Total hyperspace distance | 110.874 a.l. |
Total hyperspace jumps | 3.292 |
Max distance from start | 25.924,55 a.l. |
Max distance from Sol | 25.979,50 a.l. |
Max distance from Colonia | 23.530,69 a.l. |
Approximate time played | 2W 1D 50M |
Passengers |
|
Total bulk passengers delivered | 5.149 |
Total VIPs delivered | 71 |
Total delivered | 5.220 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 19.060 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 195 |
Grade 1 upgrades generated | 77 |
Grade 2 upgrades generated | 45 |
Grade 3 upgrades generated | 41 |
Grade 4 upgrades generated | 22 |
Grade 5 upgrades generated | 10 |
Crew |
|
Crew credits earned | 119.835.629 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 1 |