CMDR MacAoidh profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 030 592 872 cr |
Credits spent on ships | 1 485 220 482 cr |
Credits spent on outfitting | 2 199 485 466 cr |
Credits spent on repairs | 2 485 028 cr |
Credits spent on fuel | 70 609 cr |
Credits spent on munitions | 159 102 cr |
Insurance claims | 8 |
Total claim costs | 15 570 630 cr |
Combat |
|
Bounties claimed | 84 |
Profit from bounties | 2 146 248 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 148 860 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 378 600 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 800 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 29 |
Trading profit | 2 227 089 240 cr |
Commodities traded | 18 219 |
Average profit | 24 745 436 cr |
Highest single transaction | 394 886 144 cr |
Mining |
|
Profits from mining | 2 202 984 888 cr |
Minerals refined | 2 761 |
Materials collected | 3 378 |
Exploration |
|
Systems visited | 2 897 |
Profits from exploration | 295 224 726 cr |
Level 2 detailed scans | 11 566 |
Level 3 detailed scans | 11 697 |
Highest payout | 6 925 915 cr |
Total hyperspace distance | 110 874 ly |
Total hyperspace jumps | 3 292 |
Max distance from start | 25 924,55 ly |
Max distance from Sol | 25 979,50 ly |
Max distance from Colonia | 23 530,69 ly |
Approximate time played | 2W 1D 50M |
Passengers |
|
Total bulk passengers delivered | 5 149 |
Total VIPs delivered | 71 |
Total delivered | 5 220 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 19 060 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 195 |
Grade 1 upgrades generated | 77 |
Grade 2 upgrades generated | 45 |
Grade 3 upgrades generated | 41 |
Grade 4 upgrades generated | 22 |
Grade 5 upgrades generated | 10 |
Crew |
|
Crew credits earned | 119 835 629 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 1 |