Perfil de Rocky Balboa
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3.508.439.573 cr |
Credits spent on ships | 1.086.369.094 cr |
Credits spent on outfitting | 4.357.282.252 cr |
Credits spent on repairs | 47.374.268 cr |
Credits spent on fuel | 1.695.114 cr |
Credits spent on munitions | 6.961.333 cr |
Insurance claims | 29 |
Total claim costs | 231.370.295 cr |
Combat |
|
Bounties claimed | 12.552 |
Profit from bounties | 530.020.076 cr |
Combat bonds | 1.980 |
Profit from combat bonds | 53.075.420 cr |
Assassinations | 468 |
Profit from assassinations | 439.665.538 cr |
Highest single reward | 460.822 cr |
Skimmers killed | 357 |
Crime |
|
Fines issued | 496 |
Lifetime fines value | 2.278.551 cr |
Bounties received/earned | 296 |
Lifetime bounty value | 197.750 cr |
Highest bounty issued | 13.515 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 2.246.377 cr |
Commodities smuggled | 347 |
Average profit | 37.440 cr |
Highest single transaction | 547.680 cr |
Trading |
|
Market network | 313 |
Trading profit | 234.653.452 cr |
Commodities traded | 92.260 |
Average profit | 139.675 cr |
Highest single transaction | 10.377.440 cr |
Mining |
|
Profits from mining | 5.821.095 cr |
Minerals refined | 725 |
Materials collected | 32.312 |
Exploration |
|
Systems visited | 4.936 |
Profits from exploration | 157.503.193 cr |
Level 2 detailed scans | 13.549 |
Level 3 detailed scans | 25.226 |
Highest payout | 3.038.685 cr |
Total hyperspace distance | 178.568 a.l. |
Total hyperspace jumps | 11.960 |
Max distance from start | 5.097,67 a.l. |
Max distance from Sol | 16.703,84 a.l. |
Max distance from Colonia | 22.729,97 a.l. |
Approximate time played | 13W 2D 15H 12M |
Passengers |
|
Total bulk passengers delivered | 2.986 |
Total VIPs delivered | 840 |
Total delivered | 3.826 |
Total ejected | 258 |
Search and Rescue |
|
Total items rescued | 334 |
Total profit | 4.608.389 cr |
Total rescue transactions | 89 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1.806 |
Grade 1 upgrades generated | 234 |
Grade 2 upgrades generated | 184 |
Grade 3 upgrades generated | 344 |
Grade 4 upgrades generated | 368 |
Grade 5 upgrades generated | 676 |
Crew |
|
Crew credits earned | 625.795.881 cr |
Crew hired | 11 |
Crew fired | 5 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1D 3H 5M 13S |
Time in gunner role | 8M 8S |