Perfil de SHO ELITE NAKAJIMA
(Type-10 Defender)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 9.242.297.351 cr |
Credits spent on ships | 1.567.560.559 cr |
Credits spent on outfitting | 2.801.545.895 cr |
Credits spent on repairs | 26.292.348 cr |
Credits spent on fuel | 285.392 cr |
Credits spent on munitions | 1.814.043 cr |
Insurance claims | 84 |
Total claim costs | 1.269.179.530 cr |
Combat |
|
Bounties claimed | 13.187 |
Profit from bounties | 1.176.619.734 cr |
Combat bonds | 2.726 |
Profit from combat bonds | 217.476.983 cr |
Assassinations | 6 |
Profit from assassinations | 780.840 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 136.908 cr |
Bounties received/earned | 124 |
Lifetime bounty value | 244.585 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 204.638 cr |
Commodities smuggled | 29 |
Average profit | 29.234 cr |
Highest single transaction | 176.420 cr |
Trading |
|
Market network | 83 |
Trading profit | 790.558.296 cr |
Commodities traded | 21.849 |
Average profit | 1.562.368 cr |
Highest single transaction | 162.694.654 cr |
Mining |
|
Profits from mining | 752.642.228 cr |
Minerals refined | 2.785 |
Materials collected | 7.363 |
Exploration |
|
Systems visited | 4.369 |
Profits from exploration | 159.189.825 cr |
Level 2 detailed scans | 5.931 |
Level 3 detailed scans | 31.290 |
Highest payout | 5.888.008 cr |
Total hyperspace distance | 175.332 a.l. |
Total hyperspace jumps | 5.728 |
Max distance from start | 25.901,44 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.262,90 a.l. |
Approximate time played | 13W 1D 16H 29M |
Passengers |
|
Total bulk passengers delivered | 17 |
Total VIPs delivered | 3.570 |
Total delivered | 3.587 |
Total ejected | 97 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 613 |
Grade 1 upgrades generated | 171 |
Grade 2 upgrades generated | 166 |
Grade 3 upgrades generated | 180 |
Grade 4 upgrades generated | 75 |
Grade 5 upgrades generated | 21 |
Crew |
|
Crew credits earned | 175.262.778 cr |
Crew hired | 81 |
Crew fired | 81 |
Crew lost | 48 |