Perfil de Aeotrin
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5.168.633.982 cr |
Credits spent on ships | 944.608.997 cr |
Credits spent on outfitting | 1.923.721.791 cr |
Credits spent on repairs | 6.079.323 cr |
Credits spent on fuel | 248.279 cr |
Credits spent on munitions | 1.448.945 cr |
Insurance claims | 13 |
Total claim costs | 58.656.626 cr |
Combat |
|
Bounties claimed | 1.532 |
Profit from bounties | 86.782.403 cr |
Combat bonds | 1.410 |
Profit from combat bonds | 63.481.031 cr |
Assassinations | 3 |
Profit from assassinations | 1.635.264 cr |
Highest single reward | 1.437.910 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 94 |
Lifetime fines value | 1.424.777 cr |
Bounties received/earned | 234 |
Lifetime bounty value | 958.100 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 13.779.286 cr |
Commodities smuggled | 4.246 |
Average profit | 31.104 cr |
Highest single transaction | 2.948.160 cr |
Trading |
|
Market network | 96 |
Trading profit | 3.846.864.117 cr |
Commodities traded | 40.090 |
Average profit | 7.724.627 cr |
Highest single transaction | 394.654.720 cr |
Mining |
|
Profits from mining | 3.730.073.083 cr |
Minerals refined | 4.833 |
Materials collected | 13.618 |
Exploration |
|
Systems visited | 3.925 |
Profits from exploration | 255.600.973 cr |
Level 2 detailed scans | 7.348 |
Level 3 detailed scans | 7.851 |
Highest payout | 4.912.085 cr |
Total hyperspace distance | 179.921 a.l. |
Total hyperspace jumps | 5.840 |
Max distance from start | 21.958,51 a.l. |
Max distance from Sol | 22.017,10 a.l. |
Max distance from Colonia | 26.994,18 a.l. |
Approximate time played | 5W 6D 23H 9M |
Passengers |
|
Total bulk passengers delivered | 2.768 |
Total VIPs delivered | 749 |
Total delivered | 3.517 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 33.651 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.300 |
Grade 1 upgrades generated | 283 |
Grade 2 upgrades generated | 259 |
Grade 3 upgrades generated | 322 |
Grade 4 upgrades generated | 270 |
Grade 5 upgrades generated | 166 |
Crew |
|
Crew credits earned | 354.742.503 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 36M 19S |
Time in gunner role | 1H 22M 24S |
Total credits accrued | 136.047 cr |