Perfil de Vectron
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.143.728.484 cr |
Credits spent on ships | 2.261.093.617 cr |
Credits spent on outfitting | 10.267.978.713 cr |
Credits spent on repairs | 54.959.899 cr |
Credits spent on fuel | 3.497.624 cr |
Credits spent on munitions | 4.729.857 cr |
Insurance claims | 49 |
Total claim costs | 251.176.267 cr |
Combat |
|
Bounties claimed | 2.223 |
Profit from bounties | 59.082.753 cr |
Combat bonds | 1.837 |
Profit from combat bonds | 36.500.091 cr |
Assassinations | 15 |
Profit from assassinations | 2.249.801 cr |
Highest single reward | 32.162 cr |
Skimmers killed | 159 |
Crime |
|
Fines issued | 1.285 |
Lifetime fines value | 80.701.311 cr |
Bounties received/earned | 4.777 |
Lifetime bounty value | 12.740.060 cr |
Highest bounty issued | 22.380 cr |
Smuggling |
|
Black market network | 33 |
Black market profit | 613.672.569 cr |
Commodities smuggled | 61.312 |
Average profit | 4.321.638 cr |
Highest single transaction | 40.608.000 cr |
Trading |
|
Market network | 254 |
Trading profit | 450.085.956 cr |
Commodities traded | 262.801 |
Average profit | 349.717 cr |
Highest single transaction | 15.272.368 cr |
Mining |
|
Profits from mining | 32.601.775 cr |
Minerals refined | 2.878 |
Materials collected | 13.546 |
Exploration |
|
Systems visited | 10.553 |
Profits from exploration | 157.457.032 cr |
Level 2 detailed scans | 38.037 |
Level 3 detailed scans | 34.269 |
Highest payout | 6.115.650 cr |
Total hyperspace distance | 743.514 a.l. |
Total hyperspace jumps | 27.517 |
Max distance from start | 68.973,06 a.l. |
Max distance from Sol | 6.475,56 a.l. |
Max distance from Colonia | 22.729,97 a.l. |
Approximate time played | 35W 6D 4H 52M |
Passengers |
|
Total bulk passengers delivered | 288 |
Total VIPs delivered | 48 |
Total delivered | 336 |
Total ejected | 37 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 70.036 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.337 |
Grade 1 upgrades generated | 625 |
Grade 2 upgrades generated | 159 |
Grade 3 upgrades generated | 153 |
Grade 4 upgrades generated | 184 |
Grade 5 upgrades generated | 216 |
Crew |
|
Crew credits earned | 24.222.087 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 55M 16S |
Time in gunner role | 5M 12S |