Perfil de ALBERT VC

(Krait Phantom)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 27.143.259.496 cr |
Credits spent on ships | 1.910.814.087 cr |
Credits spent on outfitting | 6.896.683.417 cr |
Credits spent on repairs | 30.213.867 cr |
Credits spent on fuel | 2.688.274 cr |
Credits spent on munitions | 199.487 cr |
Insurance claims | 41 |
Total claim costs | 272.709.572 cr |
Combat |
|
Bounties claimed | 15.507 |
Profit from bounties | 373.028.309 cr |
Combat bonds | 94 |
Profit from combat bonds | 2.482.600 cr |
Assassinations | 15 |
Profit from assassinations | 4.350.934 cr |
Highest single reward | 249.337 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 8.270.503 cr |
Bounties received/earned | 55 |
Lifetime bounty value | 76.760 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 50.960 cr |
Commodities smuggled | 280 |
Average profit | 50.960 cr |
Highest single transaction | 50.960 cr |
Trading |
|
Market network | 990 |
Trading profit | 1.513.939.545 cr |
Commodities traded | 991.757 |
Average profit | 424.548 cr |
Highest single transaction | 3.256.560 cr |
Mining |
|
Profits from mining | 3.492 cr |
Minerals refined | 2 |
Materials collected | 4.939 |
Exploration |
|
Systems visited | 44.945 |
Profits from exploration | 23.093.148.164 cr |
Level 2 detailed scans | 225.864 |
Level 3 detailed scans | 1.002.049 |
Highest payout | 22.908.971 cr |
Total hyperspace distance | 1.617.229 a.l. |
Total hyperspace jumps | 54.754 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.713,48 a.l. |
Approximate time played | 45W 1D 16H 18M |
Passengers |
|
Total bulk passengers delivered | 81 |
Total VIPs delivered | 87 |
Total delivered | 168 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 76.368 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 103 |
Grade 1 upgrades generated | 16 |
Grade 2 upgrades generated | 27 |
Grade 3 upgrades generated | 26 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 15 |