Perfil de Joeschmoe
(Asp Explorer)
Federation: Midshipman
Empire: Baron
Balance |
|
---|---|
Current assets | 1.149.547.863 cr |
Credits spent on ships | 490.627.019 cr |
Credits spent on outfitting | 1.006.598.892 cr |
Credits spent on repairs | 3.707.729 cr |
Credits spent on fuel | 157.685 cr |
Credits spent on munitions | 1.021.129 cr |
Insurance claims | 29 |
Total claim costs | 180.945.820 cr |
Combat |
|
Bounties claimed | 218 |
Profit from bounties | 17.459.778 cr |
Combat bonds | 13 |
Profit from combat bonds | 920.501 cr |
Assassinations | 38 |
Profit from assassinations | 13.243.004 cr |
Highest single reward | 915.060 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 100 |
Lifetime fines value | 381.437 cr |
Bounties received/earned | 115 |
Lifetime bounty value | 106.400 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 4.303.631 cr |
Commodities smuggled | 53 |
Average profit | 331.049 cr |
Highest single transaction | 1.460.088 cr |
Trading |
|
Market network | 103 |
Trading profit | 1.069.491.374 cr |
Commodities traded | 12.466 |
Average profit | 4.437.724 cr |
Highest single transaction | 94.716.607 cr |
Mining |
|
Profits from mining | 1.055.604.510 cr |
Minerals refined | 4.644 |
Materials collected | 3.778 |
Exploration |
|
Systems visited | 4.269 |
Profits from exploration | 343.256.439 cr |
Level 2 detailed scans | 1.552 |
Level 3 detailed scans | 3.449 |
Highest payout | 3.512.271 cr |
Total hyperspace distance | 156.458 a.l. |
Total hyperspace jumps | 5.003 |
Max distance from start | 26.084,24 a.l. |
Max distance from Sol | 26.142,67 a.l. |
Max distance from Colonia | 22.925,84 a.l. |
Approximate time played | 3W 14H 27M |
Passengers |
|
Total bulk passengers delivered | 1.122 |
Total VIPs delivered | 88 |
Total delivered | 1.210 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 45 |
Total profit | 922.434 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 141 |
Grade 1 upgrades generated | 86 |
Grade 2 upgrades generated | 25 |
Grade 3 upgrades generated | 22 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 10.264.305 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 12H 49M 40S |
Time in fighter con role | 1M 45S |