Perfil de TranslucentSabre
(Asp Explorer)
Federation: Cadet
Empire: Viscount
Balance |
|
---|---|
Current assets | 1.758.109.001 cr |
Credits spent on ships | 544.571.045 cr |
Credits spent on outfitting | 1.302.440.985 cr |
Credits spent on repairs | 3.272.771 cr |
Credits spent on fuel | 143.277 cr |
Credits spent on munitions | 574.006 cr |
Insurance claims | 19 |
Total claim costs | 60.613.628 cr |
Combat |
|
Bounties claimed | 1.945 |
Profit from bounties | 62.017.236 cr |
Combat bonds | 146 |
Profit from combat bonds | 4.197.768 cr |
Assassinations | 2 |
Profit from assassinations | 397.848 cr |
Highest single reward | 472.355 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 68 |
Lifetime fines value | 13.285 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 14.545 cr |
Highest bounty issued | 7.060 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 47.512 cr |
Commodities smuggled | 167 |
Average profit | 5.939 cr |
Highest single transaction | 12.932 cr |
Trading |
|
Market network | 83 |
Trading profit | 982.628.168 cr |
Commodities traded | 39.789 |
Average profit | 1.938.123 cr |
Highest single transaction | 230.722.903 cr |
Mining |
|
Profits from mining | 2.072.675.666 cr |
Minerals refined | 3.874 |
Materials collected | 4.986 |
Exploration |
|
Systems visited | 2.309 |
Profits from exploration | 353.031.360 cr |
Level 2 detailed scans | 2.654 |
Level 3 detailed scans | 3.644 |
Highest payout | 3.866.595 cr |
Total hyperspace distance | 77.957 a.l. |
Total hyperspace jumps | 3.230 |
Max distance from start | 5.104,40 a.l. |
Max distance from Sol | 5.061,83 a.l. |
Max distance from Colonia | 24.551,16 a.l. |
Approximate time played | 2W 4D 14H 13M |
Passengers |
|
Total bulk passengers delivered | 10 |
Total VIPs delivered | 19 |
Total delivered | 29 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 122.384 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 254 |
Grade 1 upgrades generated | 120 |
Grade 2 upgrades generated | 32 |
Grade 3 upgrades generated | 30 |
Grade 4 upgrades generated | 36 |
Grade 5 upgrades generated | 36 |
Crew |
|
Crew credits earned | 33.651 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 59M 4S |
Time in gunner role | 38M 53S |