Perfil de Dave Colton
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7.600.206.254 cr |
Credits spent on ships | 4.250.508.928 cr |
Credits spent on outfitting | 3.417.853.388 cr |
Credits spent on repairs | 6.642.129 cr |
Credits spent on fuel | 167.807 cr |
Credits spent on munitions | 249.811 cr |
Insurance claims | 28 |
Total claim costs | 95.191.472 cr |
Combat |
|
Bounties claimed | 172 |
Profit from bounties | 6.155.227 cr |
Combat bonds | 6 |
Profit from combat bonds | 174.800 cr |
Assassinations | 4 |
Profit from assassinations | 1.564.486 cr |
Highest single reward | 457.515 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 1.792.968 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 236.670 cr |
Highest bounty issued | 155.200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1.122.566 cr |
Commodities smuggled | 317 |
Average profit | 80.183 cr |
Highest single transaction | 296.604 cr |
Trading |
|
Market network | 86 |
Trading profit | 789.874.977 cr |
Commodities traded | 57.500 |
Average profit | 1.799.260 cr |
Highest single transaction | 30.721.552 cr |
Mining |
|
Profits from mining | 56.738.071 cr |
Minerals refined | 952 |
Materials collected | 7.872 |
Exploration |
|
Systems visited | 13.834 |
Profits from exploration | 3.291.628.941 cr |
Level 2 detailed scans | 55.948 |
Level 3 detailed scans | 60.329 |
Highest payout | 21.268.768 cr |
Total hyperspace distance | 695.785 a.l. |
Total hyperspace jumps | 15.649 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 7W 4D 8H 49M |
Passengers |
|
Total bulk passengers delivered | 1.857 |
Total VIPs delivered | 431 |
Total delivered | 2.288 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 363.283 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 569 |
Grade 1 upgrades generated | 215 |
Grade 2 upgrades generated | 114 |
Grade 3 upgrades generated | 136 |
Grade 4 upgrades generated | 59 |
Grade 5 upgrades generated | 45 |