Perfil de Lambdino
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10.523.716.448 cr |
Credits spent on ships | 2.959.927.920 cr |
Credits spent on outfitting | 9.631.073.485 cr |
Credits spent on repairs | 63.525.953 cr |
Credits spent on fuel | 1.439.298 cr |
Credits spent on munitions | 17.672.575 cr |
Insurance claims | 222 |
Total claim costs | 1.077.503.090 cr |
Combat |
|
Bounties claimed | 10.202 |
Profit from bounties | 774.264.526 cr |
Combat bonds | 4.891 |
Profit from combat bonds | 375.809.008 cr |
Assassinations | 67 |
Profit from assassinations | 80.108.979 cr |
Highest single reward | 580.214 cr |
Skimmers killed | 2.025 |
Crime |
|
Fines issued | 681 |
Lifetime fines value | 1.403.560 cr |
Bounties received/earned | 2.113 |
Lifetime bounty value | 113.180.240 cr |
Highest bounty issued | 4.138.700 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 6.660.774 cr |
Commodities smuggled | 3.640 |
Average profit | 237.885 cr |
Highest single transaction | 645.120 cr |
Trading |
|
Market network | 143 |
Trading profit | 13.641.534.092 cr |
Commodities traded | 104.536 |
Average profit | 12.991.937 cr |
Highest single transaction | 990.850.430 cr |
Mining |
|
Profits from mining | 13.427.802.937 cr |
Minerals refined | 14.891 |
Materials collected | 46.377 |
Exploration |
|
Systems visited | 14.944 |
Profits from exploration | 541.168.661 cr |
Level 2 detailed scans | 10.988 |
Level 3 detailed scans | 12.734 |
Highest payout | 2.819.357 cr |
Total hyperspace distance | 736.143 a.l. |
Total hyperspace jumps | 25.235 |
Max distance from start | 65.280,39 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 15W 5D 22H 14M |
Passengers |
|
Total bulk passengers delivered | 8.522 |
Total VIPs delivered | 1.418 |
Total delivered | 9.940 |
Total ejected | 40 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 333 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 7.469 |
Grade 1 upgrades generated | 942 |
Grade 2 upgrades generated | 1.019 |
Grade 3 upgrades generated | 1.470 |
Grade 4 upgrades generated | 1.600 |
Grade 5 upgrades generated | 2.438 |
Crew |
|
Crew credits earned | 2.093.191.087 cr |
Crew hired | 28 |
Crew fired | 23 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 7H 25M 11S |
Time in fighter con role | 3H 22M 47S |